Heinrich Hussmann – författare
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Convergence proposes the enhancement of the Internet with a novel, content-centric, publish–subscribe service model based on the versatile digital item (VDI): a common container for all kinds of digital content, including digital representations of real-world resources. VDIs will serve the needs of the future Internet, providing a homogeneous method for handling structured information, incorporating security and privacy mechanisms. CONVERGENCE subsumes the following areas of research:
· definition of the VDI as a new fundamental unit of distribution and transaction;
· content-centric networking functionality to complement or replace IP-address-based routing;
· security and privacy protection mechanisms;
· open-source middleware, including a community dictionary service to enable rich semantic searches;
· applications, tested under real-life conditions.
This book shows how CONVERGENCE allows publishing, searching and subscribing to any content. Creators can publish their content by wrapping it and its descriptions into a VDI, setting rights for other users to access this content, monitor its use, and communicate with people using it; they may even update or revoke content previously published. Access to content is more efficient, as search engines exploit VDI metadata for indexing, and the network uses the content name to ensure users always access the copy closest to them. Every node in the network is a content cache; handover is easy; multicast is natural; peer-to-peer is built-in; time/space-decoupling is possible. Application developers can exploit CONVERGENCE’s middleware and network without having to resort to proprietary/ad hoc solutions for common/supporting functionality. Operators can use the network more efficiently, better controlling information transfer and related revenues flows. Network design, operation and management are simplified by integrating diverse functions and avoiding patches andstopgap solutions.
Whether as a text for graduate students working on the future of the Internet, or a resource for practitioners providing e-commerce or multimedia services, or scientists defining new technologies, CONVERGENCE will make a valuable contribution to the future shape of the Internet.
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The augmentation of urban spaces with technology, commonly referred to as Media Architecture, has found increasing interest in the scientific community within the last few years. At the same time architects began to use digital media as a new material apart from concrete, glass or wood to create buildings and urban structures. Simultaneously, Human-Computer Interaction (HCI) researchers began to exploit the interaction opportunities between users and buildings and to bridge the gaps between interface, information medium and architecture. As an example, they extended architectural structures with interactive, light-emitting elements on their outer shell, thereby transforming the surfaces of these structures into giant public screens. At the same time the wide distribution of mobile devices and the coverage of mobile internet allow manifold interaction opportunities between open data and citizens, thereby enabling the internet of things in the public domain. However, the appropriate distribution of information to all citizens is still cumbersome and a mutual dialogue not always successful (i.e. who gets what data and when?). In this book we therefore provide a deeper investigation of Using Information and Media as Construction Material with media architecture as an input and output medium.
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The augmentation of urban spaces with technology, commonly referred to as Media Architecture, has found increasing interest in the scientific community within the last few years. At the same time architects began to use digital media as a new material apart from concrete, glass or wood to create buildings and urban structures. Simultaneously, Human-Computer Interaction (HCI) researchers began to exploit the interaction opportunities between users and buildings and to bridge the gaps between interface, information medium and architecture. As an example, they extended architectural structures with interactive, light-emitting elements on their outer shell, thereby transforming the surfaces of these structures into giant public screens. At the same time the wide distribution of mobile devices and the coverage of mobile internet allow manifold interaction opportunities between open data and citizens, thereby enabling the internet of things in the public domain. However, the appropriate distribution of information to all citizens is still cumbersome and a mutual dialogue not always successful (i.e. who gets what data and when?). In this book we therefore provide a deeper investigation of Using Information and Media as Construction Material with media architecture as an input and output medium.
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Model-Driven Development of Advanced User Interfaces
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