James R. Parker – författare
322 kr
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799 kr
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882 kr
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689 kr
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Learn game development using Python with hands-on examples covering graphics, sound, AI, and networking.
Key Features
Comprehensive guide to game development using PythonStep-by-step approach to implementing game componentsPractical examples and exercises for hands-on learningBook Description
This book guides you through the basic game development process using Python, covering essential topics such as graphics, sound, artificial intelligence, animation, and game engines. Real games are created as you progress through the text, and significant parts of a game engine are built and made available for download. New chapters on card games and a side-scroller are included. The companion files contain all the resources described in the book, including example code, game assets, video/sound editing software, and color figures.The course begins with an introduction to how games work, followed by in-depth chapters on graphics and images, the game loop, and game AI, specifically focusing on collision detection. It then moves on to navigation, control, and sound, guiding you through creating a jet boat race game. Advanced topics such as animation, networking, and platformers are covered, providing a comprehensive understanding of game development.Designed for both beginners and those with some experience, this book equips readers with the skills needed to develop their own games. It emphasizes practical application, ensuring you can implement what you learn. By the end of the course, you will have a solid foundation in game development and the ability to create engaging, interactive games using Python.What you will learn
Design complex game mechanicsCreate stunning graphics using PygameImplement realistic sound effectsDevelop AI for dynamic gameplayUtilize networking for multiplayer experiencesAnimate characters and objectsWho this book is for
Ideal for aspiring game developers and Python enthusiasts, this book requires a basic understanding of Python programming. It is suitable for those looking to learn game development fundamentals and apply Python to create interactive games. Prior experience with programming concepts and a passion for gaming will be beneficial.
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Learn Python programming with a focus on practical examples, games, and problem-solving techniques. Perfect for beginners and advanced learners alike.
Key Features
Comprehensive introduction to PythonPractical examples and exercisesFocus on game development and problem-solvingBook Description
This book introduces programming concepts using Python 3, designed for beginners and hobbyists with no prior programming experience. It covers loops, strings, functions, files, graphics, multimedia, algorithms, classes, and more. Many examples are based on video game development, making learning engaging and practical. The book uses a just-in-time presentation style, providing material when it''s needed, and includes companion files with source code, exercises, projects, and figures.The course starts with an overview of modern computers and basic programming concepts. It progresses through topics like repetition, sequences, functions, file input/output, classes, graphics, data manipulation, and multimedia. The latter chapters focus on basic algorithms, programming for the sciences, writing good programs, parsing, and communicating using graphics and Pygame.By the end of the course, students will have a solid understanding of programming fundamentals, enhanced by practical applications in video game development. This approach not only makes learning enjoyable but also equips students with the skills needed for further studies in computer science and programming.What you will learn
Write simple Python programsImplement loops and conditional statementsUtilize strings, tuples, and listsDefine and use functionsHandle files and input/output operationsCreate classes and objectsWho this book is for
Ideal for beginners in programming and computer science students. No prior programming knowledge is required. Suitable for those interested in game development, data manipulation, and scientific programming.
484 kr
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