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Jarryd Huntley – författare

Visar alla böcker från författaren Jarryd Huntley. Handla med fri frakt och snabb leverans.

4 produkter

  1. Jarryd Huntley, Hanna Brady - Game Programming for Artists, Inbunden. Tillgänglighet: Lägg i varukorg

    Game Programming for Artists

    Av Jarryd Huntley, Hanna Brady

    Inbunden, 2017

    2585 kr

    Lägg i varukorg

    Game Programming for Artists provides a foundation for artists and creatives to jumpstart learning to program their own games. It is an accessible and conversational guide focused on three areas: basic programming, understanding game engines, and practical code for commonly employed game systems. …

  2. Jarryd Huntley, Hanna Brady - Game Programming for Artists, Häftad. Tillgänglighet: Lägg i varukorg

    Game Programming for Artists

    Av Jarryd Huntley, Hanna Brady

    Häftad, 2017

    787 kr

    Lägg i varukorg

    Game Programming for Artists provides a foundation for artists and creatives to jumpstart learning to program their own games. It is an accessible and conversational guide focused on three areas: basic programming, understanding game engines, and practical code for commonly employed game systems. …

  3. Hanna Brady, Jarryd Huntley - Game Programming for Artists, E-bok. Tillgänglighet: Lägg i varukorg

    Game Programming for Artists

    Av Hanna Brady, Jarryd Huntley

    E-bok, 2017

    907 kr

    Lägg i varukorg

    Game Programming for Artists provides a foundation for artists and creatives to jumpstart learning to program their own games. It is an accessible and conversational guide focused on three areas: basic programming, understanding game engines, and practical code for commonly employed game systems. …

  4. Hanna Brady, Jarryd Huntley - Game Programming for Artists, E-bok. Tillgänglighet: Lägg i varukorg

    Game Programming for Artists

    Av Hanna Brady, Jarryd Huntley

    E-bok, 2017

    927 kr

    Lägg i varukorg

    Game Programming for Artists provides a foundation for artists and creatives to jumpstart learning to program their own games. It is an accessible and conversational guide focused on three areas: basic programming, understanding game engines, and practical code for commonly employed game systems. …