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Jason Hawreliak – författare

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4 produkter

  1. Jason Hawreliak - Multimodal Semiotics and Rhetoric in Videogames, Häftad. Tillgänglighet: Lägg i varukorg

    Multimodal Semiotics and Rhetoric in Videogames

    Av Jason Hawreliak

    Häftad, 2020

    705 kr

    Lägg i varukorg

    This book merges recent trends in game studies and multimodal studies to explore the relationship between the interaction between videogames’ different modes and the ways in which they inform meaning for both players and designers. The volume begins by laying the foundation for integrating the two …

  2. Jason Hawreliak - Multimodal Semiotics and Rhetoric in Videogames, Inbunden. Tillgänglighet: Lägg i varukorg

    Multimodal Semiotics and Rhetoric in Videogames

    Av Jason Hawreliak

    Inbunden, 2018

    2510 kr

    Lägg i varukorg

    This book merges recent trends in game studies and multimodal studies to explore the relationship between the interaction between videogames’ different modes and the ways in which they inform meaning for both players and designers. The volume begins by laying the foundation for integrating the two …

  3. Jason Hawreliak - Multimodal Semiotics and Rhetoric in Videogames, E-bok. Tillgänglighet: Lägg i varukorg

    Multimodal Semiotics and Rhetoric in Videogames

    Av Jason Hawreliak

    E-bok, 2018

    813 kr

    Lägg i varukorg

    This book merges recent trends in game studies and multimodal studies to explore the relationship between the interaction between videogames’ different modes and the ways in which they inform meaning for both players and designers. The volume begins by laying the foundation for integrating the two …

  4. Jason Hawreliak - Multimodal Semiotics and Rhetoric in Videogames, E-bok. Tillgänglighet: Lägg i varukorg

    Multimodal Semiotics and Rhetoric in Videogames

    Av Jason Hawreliak

    E-bok, 2018

    831 kr

    Lägg i varukorg

    This book merges recent trends in game studies and multimodal studies to explore the relationship between the interaction between videogames’ different modes and the ways in which they inform meaning for both players and designers. The volume begins by laying the foundation for integrating the two …