Jeff Friesen – författare
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Beginning Java™ SE 6 Platform: From Novice to Professional steers you through the maze of Java Standard Edition (SE) 6 features. The first chapter sets the stage by introducing Java SE 6 in terms of its name change, themes, an overview, and a sampling of new features. It also briefly discusses the first two Java SE 6 updates.
The remaining nine chapters organize features into the following categories: core libraries, GUI toolkits: AWT, GUI toolkits: Swing, internationalization, Java Database Connectivity, monitoring and management, networking, scripting, and security and web services. While exploring these chapters, you will encounter a variety of useful and interesting topics: introducing a new locale with its own currency, creating a new JConsole plug–in, creating a scripted JEditorPane component, invoking and communicating with JavaFX Script and JRuby scripts from a Java application that interacts with the Scripting API, signing an arbitrary XML document and validating a signed document’s XML signature, and accessing an existing web service are examples.
With a few exceptions, each of chapters 2 through 10 alphabetically organizes its topics for convenient access. Furthermore, all 10 chapters end with a “Test Your Understanding” section that provides questions and exercises to help you reinforce your understanding of what you have read.
Additional features are covered in the first three appendices. The first appendix introduces you to annotation types for annotation processors, Common Annotations 1.0, and several tables that conveniently organize additional annotation types that are new to Java SE 6. The second appendix explores changes made to various Java tools. For example, the Java compiler tool now supports annotation processing—you''ll learn how to take advantage of this capability by writing your own annotation processor. Another example: you''ll learn how to interact with the command–line script shell. The third appendix looks at a variety of performance enhancements, ranging from a fix for the gray–rect problem to single–threaded rendering.
The second-to-last appendix provides answers and code to all of the questions and exercises in the various “Test Your Understanding” sections. The final appendix anticipates Java SE 7 by looking at features most likely to make the cut, including closures, the Java Module System, and the Swing Application Framework.
By the time you finish this book, you will have mastered most of what’s new and improved in Java SE 6. Although a few features, such as multiple gradient paints and an in–depth look at StAX are not covered, you will find a growing list of articles devoted to these additional topics on the author’s website (JavaJeff.mb.ca). Follow the links at the bottom of the website’s Articles page.
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Learn Java for Android Development teaches programmers of any skill level the essential Java language and foundational Java API skills that must be learned to improve the programmer’s chances of succeeding as an Android app developer. Each of the book’s 10 chapters provides an exercise section that gives you the opportunity to reinforce your understanding of the chapter’s material. Answers to the book’s more than 300 exercises are provided in an appendix. Additionally, author Jeff Friesen has created six bonus chapters that you can download from his personal site, located at http://tutortutor.ca/cgi-bin/makepage.cgi?/books/ljfad.
Once you complete this book, you will be ready to dive into Android, and you can start that journey by obtaining a copy of Beginning Android 2.
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Android Recipes: A Problem-Solution Approach guides you step-by-step through a wide range of useful topics using complete and real-world working code examples.
In this book, you''ll start off with a recap of Android architecture and app fundamentals, and then get down to business and build an app with Google’s Android SDK at the command line and Eclipse. Next, you''ll learn how to accomplish practical tasks pertaining to the user interface, communications with the cloud, device hardware, data persistence, communications between applications, and interacting with Android itself. Finally, you''ll learn how to leverage various libraries and Scripting Layer for Android (SL4A) to help you perform tasks more quickly, how to use the Android NDK to boost app performance, and how to design apps for performance, responsiveness, seamlessness, and more.
Instead of abstract descriptions of complex concepts, in Android Recipes, you''ll find live code examples. When you start a new project, you can consider copying and pasting the code and configuration files from this book, then modifying them for your own customization needs. This can save you a great deal of work over creating a project from scratch!
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Beginning Java 7 guides you through version 7 of the Java language and a wide assortment of platform APIs. New Java 7 language features that are discussed include switch-on-string and try-with-resources. APIs that are discussed include Threading, the Collections Framework, the Concurrency Utilities, Swing, Java 2D, networking, JDBC, SAX, DOM, StAX, XPath, JAX-WS, and SAAJ. This book also presents an introduction to Android app development so that you can apply some of its knowledge to the exciting world of Android app development.
This book presents the following table of contents:
Chapter 1 introduces you to Java and begins to cover the Java language by focusing on fundamental concepts such as comments, identifiers, variables, expressions, and statements.
Chapter 2 continues to explore this language by presenting all of its features for working with classes and objects. You learn about features related to class declaration and object creation, encapsulation, information hiding, inheritance, polymorphism, interfaces, and garbage collection.
Chapter 3 focuses on the more advanced language features related to nested classes, packages, static imports, exceptions, assertions, annotations, generics, and enums. Additional chapters introduce you to the few features not covered in Chapters 1
through 3.
Chapter 4 largely moves away from covering language features (although it does introduce class literals and strictfp) while focusing on language-oriented APIs. You learn about Math, StrictMath, Package, Primitive Type Wrapper Classes, Reference, Reflection, String, StringBuffer and StringBuilder, Threading, BigDecimal, and BigInteger in this chapter.
Chapter 5 begins to explore Java''s utility APIs by focusing largely on the Collections Framework. However, it also discusses legacy collection-oriented APIs and how to create your own collections.
Chapter 6 continues to focus on utility APIsby presenting the concurrency utilities along with the Objects and Random classes.
Chapter 7 moves you away from the command-line user interfaces that appear in previous chapters and toward graphical user interfaces. You first learn about the Abstract Window Toolkit foundation, and then explore the Java Foundation Classes in
terms of Swing and Java 2D. Appendix C explores Accessibility and Drag and Drop.
Chapter 8 explores filesystem-oriented I/O in terms of the File, RandomAccessFile, stream, and writer/reader classes.
Chapter 9 introduces you to Java''s network APIs (e.g., sockets). It also introduces you to the JDBC API for interacting with databases along with the Java DB database product.
Chapter 10 dives into Java''s XML support by first presenting an introduction to XML (including DTDs and schemas). It next explores the SAX, DOM, StAX, XPath, and XSLT APIs. It even briefly touches on the Validation API. While exploring XPath, you encounter namespace contexts, extension functions and function resolvers, and variables and variable resolvers.
Chapter 11 introduces you to Java''s support for SOAP-based and RESTful web services. As well as providing you with the basics of these web service categories, Chapter 11 presents some advanced topics, such as working with the SAAJ API to communicate
with a SOAP-based web service without having to rely on JAX-WS. You will appreciate having learned about XML in Chapter 10 before diving into this chapter.
Chapter 12 helps you put to use some of the knowledge you''ve gathered in previous chapters by showing you how to use Java to write an Android app''s source code. This chapter introduces you to Android, discusses its architecture, shows you how to
install necessary tools, and develops a simple app.
Appendix A presents the solutions to the programming exercises that appear near the end of Chapters 1 through 12.
Appendix B introduces you to Java''s Scripting API along with Java 7''s support for dynamically typed languages.
Appendix C introduces you to additional APIs and architecture topics. Examples include Accessibility, classloaders, Console, Drag and Drop, Java Native Interface, and System Tray.
Appendix D presents a gallery of significant applications that demonstrate various aspects of Java.
Unfortunately, there are limits to how much knowledge can be crammed into a print book. For this reason, Appendixes A, B, C, and D are not included in this book''s pages. Instead, these appendixes are freely distributed as PDF files. Appendixes A and B are bundled with the book''s associated code file at the Apress website (http://www.apress.com/9781430239093). Appendixes C and D are bundled with their respective code files at my TutorTutor.ca website
(http://tutortutor.ca/cgi-bin/makepage.cgi?/books/bj7).
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Android Recipes: A Problem-Solution Approach, Second Edition offers more than 100 down-to-earth code recipes, and guides you step-by-step through a wide range of useful topics using complete and real-world working code examples. It''s updated to include the Jelly Bean Android SDK as well as earlier releases.
Instead of abstract descriptions of complex concepts, in Android Recipes, you''ll find live code examples. When you start a new project, you can consider copying and pasting the code and configuration files from this book, then modifying them for your own customization needs.
Crammed with insightful instruction and helpful examples, this second edition of Android Recipes is your guide to writing apps for one of today’s hottest mobile platforms. It offers pragmatic advice that will help you get the job done quickly and well. This can save you a great deal of work over creating a project from scratch!
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Learn Java for Android Development, Second Edition teaches programmers of any skill level the essential Java language and foundational Java API skills that must be learned to improve the programmer’s chances of succeeding as an Android app developer. Each of the book’s 14 chapters provides an exercise section that gives you the opportunity to reinforce your understanding of the chapter’s material. Answers to the book’s more than 500 exercises are provided in an appendix. A second appendix provides a significant game-oriented Java application, which you can convert into an Android app.
Once you complete this book, you should be ready to dive into beginning Android app development. Maybe, start that journey with Apress'' Beginning Android.
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Android continues to be one of the leading mobile OS and development platforms driving today''s mobile innovations and the apps ecosystem. Android appears complex, but offers a variety of organized development kits to those coming into Android with differing programming language skill sets.
Android Recipes: A Problem-Solution Approach, Third Edition offers more than 100 down-to-earth code recipes, and guides you step-by-step through a wide range of useful topics using complete and real-world working code examples. It''s updated to include the KitKat Android 4.4 SDK as well as earlier releases.
Instead of abstract descriptions of complex concepts, in Android Recipes, you''ll find live code examples. When you start a new project you can consider copying and pasting the code and configuration files from this book and then modifying them for your own customization needs.
Crammed with insightful instruction and helpful examples, this third edition of Android Recipes is your guide to writing apps for one of today’s hottest mobile platforms. It offers pragmatic advice that will help you get the job done quickly and well. This can save you a great deal of work over creating a project from scratch!
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Android development is hot, and many programmers are interested in joining the fun. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its APIs in order to improve your chances of succeeding as an effective Android app developer. This book helps you do that.
Each of the book’s 16 chapters provides an exercise section that gives you the opportunity to reinforce your understanding of the chapter’s material. Answers to the book’s more than 700 exercises are provided in an appendix. A second appendix provides a significant game-oriented Java application, which you can convert into an Android app.
Once you complete this one-of-a-kind book written by Jeff Friesen, an expert Java developer and JavaWorld.com columnist, you should be ready to begin your indie or professional Android app development journey.
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Java I/O, NIO and NIO.2 is a power-packed book that is an accelerated guide and reference on buffers, files, sockets, datagrams, and pipe channels as found in the Java I/O, NIO, and NIO.2 reference implementations. In this book, you''ll also learn how and when to use selectors, regular expressions, including patterns, matchers and more. You''ll learn how to work with Charsets, formatters and scanners. You''ll - all in all - learn how to use and apply NIO, NIO.2 and the enhancements available.
After reading and using this book, you''ll gain the accelerated knowledge and skill level to really build applications with efficient data access, especially for today''s cloud computing streaming data needs.
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Gain the essential Java language skills necessary for using the Android SDK platform to build Java-based Android apps. This book includes the latest Java SE releases that Android supports, and is geared towards the Android SDK version 10. It includes new content including JSON documents, functional programming, and lambdas as well as other language features important for migrating Java skills to Android development.
Android is still the world''s most popular mobile platform and because this technology is still mostly based on Java, you should first obtain a solid grasp of the Java language and its APIs in order to improve your chances of succeeding as an effective Android apps developer. Learn Java for Android Development, 4th Edition helps you do that.
Each of the book’s chapters provides an exercise section that gives you the opportunity to reinforce your understanding of the chapter’s material. Answers to the book’s more than 500 exercises are provided in an appendix. Once you finish, you will be ready to begin your Android app development journey using Java.What You Will Learn
Discover the latest Java programming language features relevant to Android SDK development Apply inheritance, polymorphism, and interfaces to Android development Use Java collections, concurrency, I/O, networks, persistence, functional programming, and data access in Android apps Parse, create, and transform XML and JSON documents Migrate your Java skills for mobile development using the Android platformWho This Book Is For
Programmers with at least some prior Java programming experience looking to get into mobile Java development with the Android platform.
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