Jesse Freeman – författare
565 kr
Skickas inom 10-15 vardagar
708 kr
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The book is comprised of six main sections: Performance; Game Media: Sound and Rendering; Networking, Load Times, and Assets; Mobile Techniques and Advice; Cross-Language JavaScript; Tools and Useful Libraries. Within each of these sections, you will find tips that will help you work faster and more efficiently and achieve better results.
Presented as a series of short chapters from various professionals in the HTML5 gaming industry, all of the source code for each article is included and can be used by advanced programmers immediately.
165 kr
Skickas inom 5-8 vardagar
170 kr
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Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5''s Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn how to use Impact with other technologies step-by-step.
You’ll pick up important tips about game design, and discover how to publish Impact games to the Web, desktop, and mobile—including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels.
Set up your development environment and discover Impact’s advantagesBuild a complete game with core logic, collision detection, and player and monster behaviorLearn why a game design document is critical before you start buildingDisplay and animate game artwork with sprite sheetsAdd sound effects, background music, and textCreate screens to display stats and in-game statusPrepare to publish by baking your game files into a single file177 kr
Läs direkt efter köp
Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5''s Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn how to use Impact with other technologies step-by-step.
You’ll pick up important tips about game design, and discover how to publish Impact games to the Web, desktop, and mobile—including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels.
Set up your development environment and discover Impact’s advantagesBuild a complete game with core logic, collision detection, and player and monster behaviorLearn why a game design document is critical before you start buildingDisplay and animate game artwork with sprite sheetsAdd sound effects, background music, and textCreate screens to display stats and in-game statusPrepare to publish by baking your game files into a single file199 kr
Läs direkt efter köp
Windows 8 presents an incredible opportunity for distributing and monetizing HTML5 games, and this guide shows how you can profit from it. You’ll learn everything you need to know about porting your original web-based JavaScript game to the new "touch-first" version of Windows, as well as several options for selling your game in Windows Store.
Windows 8 is a big leap forward for developers because it treats HTML5 as a first-class citizen, alongside C# and C++. Interactive development expert Jesse Freeman explains how Windows 8 works, gets you started with Visual Studio Express (it’s free!), and uses a case study to show you how to port an HTML5 game with ease.
Learn which games and JavaScript libraries work best on Windows 8Adjust artwork for different screen resolutions and Windows 8 featuresAccommodate mouse, keyboard, touch, and other game controlsOptimize your game to run well on any Windows 8 deviceUnderstand the steps for publishing your game to Windows StoreExplore fixed price, trial mode, ad support, and in-app purchase optionsUse a web-first workflow to ensure your game runs on many other platforms177 kr
Läs direkt efter köp
Windows 8 presents an incredible opportunity for distributing and monetizing HTML5 games, and this guide shows how you can profit from it. You’ll learn everything you need to know about porting your original web-based JavaScript game to the new "touch-first" version of Windows, as well as several options for selling your game in Windows Store.
Windows 8 is a big leap forward for developers because it treats HTML5 as a first-class citizen, alongside C# and C++. Interactive development expert Jesse Freeman explains how Windows 8 works, gets you started with Visual Studio Express (it’s free!), and uses a case study to show you how to port an HTML5 game with ease.
Learn which games and JavaScript libraries work best on Windows 8Adjust artwork for different screen resolutions and Windows 8 featuresAccommodate mouse, keyboard, touch, and other game controlsOptimize your game to run well on any Windows 8 deviceUnderstand the steps for publishing your game to Windows StoreExplore fixed price, trial mode, ad support, and in-app purchase optionsUse a web-first workflow to ensure your game runs on many other platforms165 kr
Skickas inom 5-8 vardagar
374 kr
Skickas inom 5-8 vardagar