Krzysztof Walczak - Böcker
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3 produkter
3 produkter
Interactive 3D Multimedia Content
Models for Creation, Management, Search and Presentation
Inbunden, Engelska, 2012
1 092 kr
Skickas inom 10-15 vardagar
The book describes recent research results in the areas of modelling, creation, management and presentation of interactive 3D multimedia content. The book describes the current state of the art in the field and identifies the most important research and design issues. Consecutive chapters address these issues. These are: database modelling of 3D content, security in 3D environments, describing interactivity of content, searching content, visualization of search results, modelling mixed reality content, and efficient creation of interactive 3D content. Each chapter is illustrated with example applications based on the proposed approach. The final chapter discusses some important ethical issues related to the widespread use of virtual environments in everyday life. The book provides ready to use solutions for many important problems related to the creation of interactive 3D multimedia applications and will be a primary reading for researchers and developers working in this domain.
Interactive 3D Multimedia Content
Models for Creation, Management, Search and Presentation
Häftad, Engelska, 2016
1 092 kr
Skickas inom 10-15 vardagar
These are: database modelling of 3D content, security in 3D environments, describing interactivity of content, searching content, visualization of search results, modelling mixed reality content, and efficient creation of interactive 3D content.
Del 14410 - Lecture Notes in Computer Science
Virtual Reality and Mixed Reality
20th EuroXR International Conference, EuroXR 2023, Rotterdam, The Netherlands, November 29 – December 1, 2023, Proceedings
Häftad, Engelska, 2023
715 kr
Skickas inom 10-15 vardagar
This book constitutes the refereed proceedings of the 20th International Conference on Virtual Reality and Mixed Reality, EuroXR 2023, held in Rotterdam, the Netherlands, during November 29-December 1, 2023.The 14 full papers presented together with 2 short papers were carefully reviewed and selected from 42 submissions.The papers are grouped into the following topics: Interaction in Virtual Reality; Designing XR Experiences; and Human Factors in VR: Performance, Acceptance, and Design.