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Mark H. Overmars – författare

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3 produkter

  1. Mark H. Overmars - Design of Dynamic Data Structures, Häftad. Tillgänglighet: Lägg i varukorg

    Design of Dynamic Data Structures

    Av Mark H. Overmars

    Häftad, 1983

    566 kr

    Lägg i varukorg

    In numerous computer applications there is a need of storing large sets of objects in such a way that some questions about those objects can be answered efficiently. Data structures that store such sets of objects can be either static (built for a fixed set of objects) or dynamic (insertions of new …

  2. Mark H. Overmars, Jeroen D. Fokker, Arjan Egges - Learning C# by Programming Games, E-bok. Tillgänglighet: Lägg i varukorg

    Learning C# by Programming Games

    Av Mark H. Overmars, Jeroen D. Fokker m. fl.

    E-bok, 2013

    755 kr

    Lägg i varukorg

    Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games – and without requiring any previous programming experience. Contrary to most programming books, Egges, Fokker and …

  3. Arjan Egges, Jeroen D. Fokker, Mark H. Overmars - Learning C# by Programming Games, Inbunden. Tillgänglighet: Tillfälligt slut

    Learning C# by Programming Games

    Av Arjan Egges, Jeroen D. Fokker m. fl.

    Inbunden, 2013

    770 kr

    Tillfälligt slut

    Starting with a simple shooting game, the authors move on to puzzle games consisting of multiple levels, and conclude the book by developing a full-fledged platform game with animation, game physics, and intelligent enemies.