Mark H. Overmars – författare
Visar alla böcker från författaren Mark H. Overmars. Handla med fri frakt och snabb leverans.
3 produkter
Design of Dynamic Data Structures
Häftad, 1983
566 kr
Lägg i varukorg
In numerous computer applications there is a need of storing large sets of objects in such a way that some questions about those objects can be answered efficiently. Data structures that store such sets of objects can be either static (built for a fixed set of objects) or dynamic (insertions of new …
Learning C# by Programming Games
Av Mark H. Overmars, Jeroen D. Fokker m. fl.
E-bok, 2013
755 kr
Lägg i varukorg
Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games – and without requiring any previous programming experience. Contrary to most programming books, Egges, Fokker and …
Learning C# by Programming Games
Av Arjan Egges, Jeroen D. Fokker m. fl.
Inbunden, 2013
770 kr
Tillfälligt slut
Starting with a simple shooting game, the authors move on to puzzle games consisting of multiple levels, and conclude the book by developing a full-fledged platform game with animation, game physics, and intelligent enemies.