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Mark Stansfield – författare

Visar alla böcker från författaren Mark Stansfield. Handla med fri frakt och snabb leverans.

4 produkter

  1. Mark Stansfield, Thomas Connolly - Institutional Transformation Through Best Practices in Virtual Campus Development, Inbunden. Tillgänglighet: Lägg i varukorg

    Institutional Transformation Through Best Practices in Virtual Campus Development

    Advancing e-Learning Policies

    Av Mark Stansfield, Thomas Connolly

    Inbunden, 2009

    2485 kr

    Lägg i varukorg

  2. Thomas Connolly, Mark Stansfield - Institutional Transformation through Best Practices in Virtual Campus Development: Advancing E-Learning Policies, E-bok. Tillgänglighet: Lägg i varukorg

    Institutional Transformation through Best Practices in Virtual Campus Development: Advancing E-Learning Policies

    Av Thomas Connolly, Mark Stansfield

    E-bok, 2009

    2170 kr

    Lägg i varukorg

    The Internet has had a monumental impact upon higher education with the development of e-learning and virtual campus initiatives. This has provided significant opportunities in terms of enhanced access to courses, knowledge, learning experiences, and information for a wide range of different …

  3. Thomas Connolly, Mark Stansfield, Liz Boyle - Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces, Inbunden. Tillgänglighet: Lägg i varukorg

    Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces

    Techniques and Effective Practices

    Av Thomas Connolly, Mark Stansfield m. fl.

    Inbunden, 2009

    2577 kr

    Lägg i varukorg

  4. Liz Boyle, Mark Stansfield, Thomas Connolly - Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices, E-bok. Tillgänglighet: Lägg i varukorg

    Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices

    Av Liz Boyle, Mark Stansfield m. fl.

    E-bok, 2009

    2170 kr

    Lägg i varukorg

    Games-based learning focuses on the exploration of high-quality computer games and associated software tools for education and training. Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices disseminates knowledge on the theory and …