Michelle Meyer - Böcker
Visar alla böcker från författaren Michelle Meyer. Handla med fri frakt och snabb leverans.
3 produkter
3 produkter
245 kr
Skickas inom 5-8 vardagar
Additive Manufacturing of Metals
Technology, Materials, Design, Production, and Supply Chain
Inbunden, Engelska, 2026
1 175 kr
Skickas inom 11-20 vardagar
This new edition of Additive Manufacturing of Metals offers a unique guide to the three-dimensional (3D) printing of metals. It covers various aspects of additive, subtractive, and joining processes used to form three-dimensional parts with applications ranging from prototyping to production. Examining a variety of manufacturing technologies and their ability to produce both prototypes and functional production-quality parts, the individual chapters address metal components and discuss some of the important research challenges associated with the use of these technologies. Besides exploring the latest technologies that are currently under development, the book features unique sections on electron beam melting technology, material lifting, and the importance this science has in the engineering context. Presenting unique real-life case studies from industry, this book is also the first to offer the perspective of engineers who work in the field ofaerospace and transportation systems, and who design components and manufacturing networks. Written by the leading experts in this field at universities and in industry, this book is a comprehensive textbook for students and an invaluable guide for practitioners. The new edition is fully updated with the latest innovations in additive manufacturing technology and now in addition covers the additive manufacturing supply chain.
Serious Games
11th Joint International Conference, JCSG 2025, Lucerne, Switzerland, December 4–5, 2025, Proceedings
Häftad, Engelska, 2025
900 kr
Skickas inom 7-10 vardagar
This book constitutes the refereed proceedings of the 11th Joint International Conference on Serious Games, JCSG 2025, held in Lucerne, Switzerland, during December 4–5, 2025.The 14 full papers, 5 short papers, 16 other papers included in this book were carefully reviewed and selected from 47 submissions.The conference covers a wide range from artificial intelligence applications in games, educational technologies, healthcare and wellbeing applications, extended reality implementations, userexperience design, accessibility and inclusion considerations, and impact studies measuring learning effectiveness.The conference theme for 2025 focused on Target Audience.