Nathan S. Netanyahu - Böcker
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3 produkter
3 produkter
1 995 kr
Skickas inom 7-10 vardagar
Image registration employs digital image processing in order to bring two or more digital images into precise alignment for analysis and comparison. Accurate registration algorithms are essential for creating mosaics of satellite images and tracking changes on the planet's surface over time. Bringing together invited contributions from thirty-six distinguished researchers, the book presents a detailed overview of current research and practice in the application of image registration to remote sensing imagery. Chapters cover the problem definition, theoretical issues in accuracy and efficiency, fundamental algorithms, and real-world case studies of image registration software applied to imagery from operational satellite systems. This book provides a comprehensive and practical overview for Earth and space scientists, presents image processing researchers with a summary of current research, and can be used for specialised graduate courses.
750 kr
Skickas inom 7-10 vardagar
Image registration employs digital image processing in order to bring two or more digital images into precise alignment for analysis and comparison. Accurate registration algorithms are essential for creating mosaics of satellite images and tracking changes on the planet's surface over time. Bringing together invited contributions from thirty-six distinguished researchers, the book presents a detailed overview of current research and practice in the application of image registration to remote sensing imagery. Chapters cover the problem definition, theoretical issues in accuracy and efficiency, fundamental algorithms, and real-world case studies of image registration software applied to imagery from operational satellite systems. This book provides a comprehensive and practical overview for Earth and space scientists, presents image processing researchers with a summary of current research, and can be used for specialised graduate courses.
Computers and Games
4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004. Revised Papers
Häftad, Engelska, 2006
552 kr
Skickas inom 10-15 vardagar
This book constitutes the thoroughly refereed post-proceedings of the 4th International Conference on Computers and Games, CG 2004, held in July 2004. The 21 revised full papers presented together with one keynote article were carefully selected during two rounds of reviewing and improvement from 37 submissions. The papers cover all aspects of artificial intelligence in computer-game playing. Topics addressed include evaluation and learning, search, single-agent search and planning, and computer Go.