Rich Newman – författare
Visar alla böcker från författaren Rich Newman. Handla med fri frakt och snabb leverans.
6 produkter
6 produkter
Cinematic Game Secrets for Creative Directors and Producers
Inspired Techniques From Industry Legends
Häftad, Engelska, 2008
469 kr
Skickas inom 10-15 vardagar
Create effective cinematography for your games with this film-based approach to creating cinematic games. Cinematic Game Secrets gives game producers, directors, and developers insight into how to make their games more cinematic. Game developers will learn how to create compelling video games by: developing quality stories and characters; visualizing scenes within the game through the eyes of a cinematographer; and using tried and true film industry methods for casting, voice-over, direction, and production.Includes interview with luminaries and leading figures in the field such as Warren Spector (Founder, Junction Point Studios), Bruce Block (Author, The Visual Story), Ron Burke (Founder, GamingTrend), Bob Sabiston (Flat Black Films), Tom Buscaglia (GameDevKit.com), Daniel Erickson (BioWare), Jay Duplass (Director, The Puffy Chair), Ray Pena (Spacetime Studios), Richard Rouse III (Author, Game Design: Theory and Practice), Mathieu Raynault (Artist, 300, King Kong), Donise Hardy (C.S.A.), Patrick Hamilton (President, Wardog Studios), and Marc Schaefgen (Midway Games).
Del 31 - Llewellyn's For Beginners
Ghost Hunting for Beginners
Everything You Need to Know to Get Started
Häftad, Engelska, 2011
212 kr
Skickas inom 3-6 vardagar
For the countless fans of ghost hunting TV shows who are itching to get off the couch and track some spirits on their own, professional ghost hunter Rich Newman arms beginners with all they need to start investigating. Discover proven scientific methods and the latest technology used by the pros. You'll learn about what ghosts are, why hauntings occur, the different types of supernatural phenomena, conducting responsible investigations, forming a team, interacting with spirits, examining evidence - and what not to do when seeking spirits. Peppered with ghost stories from famous cases and the author's own investigations, this book will help you become a true paranormal investigator.
Häftad, Engelska, 2009
136 kr
Skickas inom 5-8 vardagar
Cinematic Game Secrets for Creative Directors and Producers
Inspired Techniques From Industry Legends
E-bok
Engelska, 2013535 kr
Läs direkt efter köp
Cinematography for Games covers the space between the game and film industries by pointing out the most relevant cinematic techniques in today''s hottest games, and including interviews with the game industry''s greatest luminaries (including Will Wright: Sims legend, Harvey Smith, legendary game Deus Ex, Warren Spector creator of one of the original game companies, Origin).The convergence of games and film is a widely discussed and debated topic in the game industry. Many major publishers, along with some high-profile directors (John Woo, James Cameron, Steven Spielberg, Tony Scott) are exploring the middle ground between the industries. This book introduces game producers and directors to the tried and true techniques cinematographers have relied on for years.Game developers learn how to create compelling video games by: developing quality stories and characters; visualizing scenes within the game through the eyes of a cinematographer; using tried and true film industry methods for casting, voice-over, direction, and production.The book will also feature screen shots from some of today''s hottest titles that illustrate key cinematic concepts, as well as advice from successful game industry professionals already using these techniques.
Cinematic Game Secrets for Creative Directors and Producers
Inspired Techniques From Industry Legends
E-bok
PDF, Engelska, 2013535 kr
Läs direkt efter köp
Cinematography for Games covers the space between the game and film industries by pointing out the most relevant cinematic techniques in today''s hottest games, and including interviews with the game industry''s greatest luminaries (including Will Wright: Sims legend, Harvey Smith, legendary game Deus Ex, Warren Spector creator of one of the original game companies, Origin).The convergence of games and film is a widely discussed and debated topic in the game industry. Many major publishers, along with some high-profile directors (John Woo, James Cameron, Steven Spielberg, Tony Scott) are exploring the middle ground between the industries. This book introduces game producers and directors to the tried and true techniques cinematographers have relied on for years.Game developers learn how to create compelling video games by: developing quality stories and characters; visualizing scenes within the game through the eyes of a cinematographer; using tried and true film industry methods for casting, voice-over, direction, and production.The book will also feature screen shots from some of today''s hottest titles that illustrate key cinematic concepts, as well as advice from successful game industry professionals already using these techniques.
Cinematic Game Secrets for Creative Directors and Producers
Inspired Techniques From Industry Legends
Inbunden, Engelska, 2017
2 604 kr
Skickas inom 10-15 vardagar
Create effective cinematography for your games with this film-based approach to creating cinematic games. Cinematic Game Secrets gives game producers, directors, and developers insight into how to make their games more cinematic. Game developers will learn how to create compelling video games by: developing quality stories and characters; visualizing scenes within the game through the eyes of a cinematographer; and using tried and true film industry methods for casting, voice-over, direction, and production.Includes interview with luminaries and leading figures in the field such as Warren Spector (Founder, Junction Point Studios), Bruce Block (Author, The Visual Story), Ron Burke (Founder, GamingTrend), Bob Sabiston (Flat Black Films), Tom Buscaglia (GameDevKit.com), Daniel Erickson (BioWare), Jay Duplass (Director, The Puffy Chair), Ray Pena (Spacetime Studios), Richard Rouse III (Author, Game Design: Theory and Practice), Mathieu Raynault (Artist, 300, King Kong), Donise Hardy (C.S.A.), Patrick Hamilton (President, Wardog Studios), and Marc Schaefgen (Midway Games).