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13 produkter
13 produkter
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Know the unknown as you explore the lore and inner workings of the InnerSea’s most elusive creatures in Pathfinder Campaign Setting: MysteryMonsters Revisited! Unravel the myths behind legendary creatures inspired byreal-world monsters, like the blood-sucking chupacabra, the larger-than-lifesasquatch, and the mountain-dwelling yeti — and discover how they fit intothe award-winning Pathfinder campaign setting alongside such infamousfavorites as the equine Sandpoint Devil and disaster-heralding mothman. Eachmystery monster includes examples of its misdeeds, evidence the fiend leaves inits wake, and a sample stat block of an especially nefarious version of thebeast. In a world where little is as it seems and the monsters are always onestep ahead of their pursuers, get the upper hand with Pathfinder CampaignSetting: Mystery Monsters Revisited!
232 kr
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To learn more about the ancient Pharaoh Hakotep I and the secretive cultthat wants to revive him, the heroes travel to the city of Tephu to explore itsvast archives — but they must first contend with those who want suchknowledge to remain forgotten. With the clues they gain there, the heroesventure deep into Osirion’s uncharted deserts in search of the tomb of thearchitect who built Hakotep’s pyramid, facing dangerous denizens of thedesert as well as the cult of the Forgotten Pharaoh, who will stop at nothing toensure their god-king remains undisturbed. A Pathfinder Roleplaying Game adventure for 7th-level characters,Shifting Sands features several new monsters, a gazetteer of the city ofTephu, an article exploring the rituals of mummification, and the nextinstallment of the Pathfinder’s Journal written by Amber E.Scott.
253 kr
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With a hideout in the city of Kintargo established, the heroes of thegrowing rebellion are poised to take back the city. But before their group, theSilver Ravens, can strike against the diabolic House Thrune, a few finalpreparatory steps must be completed. Forging alliances with nearby tribes ofaquatic elves and the free-city of Vyre and closing the mountain pass known asMenador Gap will cut off Cheliax’s easy sea and land routes, forcingInquisitor Barzillai Thrune to rely on his resources at hand to defend hiscontrol of Kintargo. Yet nothing is as simple as it could be, and the dangersawaiting the heroes of the revolution in the nearby seas, mountains, and thesin-wracked city of Vyre are not always those you can defeat with a spell orsword. And, of course, Barzillai Thrune won’t take these new developmentslying down — what retributive reaction might one of Cheliax’s mostdangerous inquisitors have in plan for the Silver Ravens?A Pathfinder Roleplaying Game adventure for 7th-level characters,Dance of the Damned continues the Hell’s Rebels AdventurePath, an urban- and political-themed campaign that focuses on a rebellionagainst one of the Pathfinder Campaign Setting’s most infamousnation — the devil-haunted Cheliax.
Pathfinder Adventure Path: Strange Aeons 4 of 6: The Whisper Out of Time
Häftad, Engelska, 2017, 15+ år
253 kr
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With their memories once again intact, the adventurers continue their pursuit of Count Lowls after hearing that he’s set course for a lost city in a remote part of Casmaron called the Parchlands. On the race to find the wayward count before he does something terrible, the adventurers must first visit Cassomir where they believe he is meeting with an old associate, but find only danger in his absence. Then, they travel to Katheer, capital city of Qadira, to track down a blasphemous tome in a hidden library in order to find details of the count’s destination. Finally with the information in hand, they venture to the slave-trading city of Okeno for the final piece of the puzzle and where they meet a mysterious and alien ally. The race is on to stop their crazed nemesis and learn more about his loathsome plans before they stumble onto something too large to tackle!“The Whisper Out of Time” is a Pathfinder Roleplaying Game adventure for 10th-level characters. The adventure continues the Strange Aeons Adventure Path, a twisted delve into madness that pits the heroes against the cosmic horrors of the Cthulhu Mythos. A selection of new monsters, an ecology of the yithian, a gazetteer of the city of Okeno, and the next installment of a new Pathfinder’s Journal round out this volume of the Pathfinder Adventure Path.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
Pathfinder Adventure Path: Songbird, Scion, Saboteur (War for the Crown 2 of 6)
Häftad, Engelska, 2018, 15+ år
244 kr
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As newly-appointed agents in Taldor’s escalating struggle for succession, the heroes must help their Princess Eutropia build a power base by reclaiming her family’s land from squatters—the debased Lotheed family, who feast as their subjects starve and their infrastructure crumbles. Can the heroes infiltrate the high-society of Meratt County through its extravagant balls and tournaments, while secretly undermining Count Bartelby Lotheed’s authority, or will their clandestine attempts to repair the damage done and woo allies ultimately lead them to the headsman’s blade?“Songbird, Scion, Saboteur” is a Pathfinder Roleplaying Game adventure for 4th-level characters. The adventure continues the War for the Crown Adventure Path, as players drag a once-grand nation kicking and screaming into the modern day, becoming legendary politicians, spymasters, and nobles in their own right. A selection of new monsters, a regional gazetteer of Meratt County, and a new guide to intrigue and managing a cult of personality round out this volume of the Pathfinder Adventure Path.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
Pathfinder Adventure Path: War for the Crown 4 of 6-City in the Lion's Eye
Häftad, Engelska, 2018, 15+ år
253 kr
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Princess Eutropia’s rival for the throne of Taldor plans to plunge the nation into war to rally the people behind him, threatening to kill untold thousands in a battle not for ideals or security, but pure vanity. From the fortress-city of Zimar, General Pythareus commands the overwhelming army of Taldor, and one of the most ruthless spymasters the world has ever known. Even with the resources of the legendary Lion Blades beside them, can the PCs hope to outmaneuver a faceless conspiracy and end the War for the Crown once and for all, or will Taldor descend once more into a thousand-year orgy of violence?“City in the Lion’s Eye” is a Pathfinder Roleplaying Game adventure for 10th-level characters. The adventure continues the War for the Crown Adventure Path, as players drag a once-grand nation kicking and screaming into the modern day, becoming legendary politicians, spymasters, and nobles in their own right. A selection of new monsters, an overview of Taldor’s famed spies, the Lion Blades, and a gazetteer of the military city of Zimar round out this volume of the Pathfinder Adventure Path.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
Pathfinder Adventure Path: Runeplague (Return of the Runelords 3 of 6)
Häftad, Engelska, 2018, 15+ år
253 kr
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The Return of the Runelords Adventure Path continues as the heroes discover a nefarious plot to spread a magical plague through Varisia's greatest cities. As they travel the breadth and width of the land, they not only face cultists eager to transform people into monsters, but the spreading influence of other runelords as their agents stir to life. Will the heroes be able to halt the resurrection of one runelord and the rebirth of another, or will they become monstrous minions of the Polymorph Plague themselves?"Runeplague" is a Pathfinder Roleplaying Game adventure for 9th-level characters by Richard Pett. The adventure continues the Return of the Runelords Adventure Path, an exciting continuation of the Runelords saga set in the frontier lands of Varisia. A selection of new monsters, a presentation of the monstrous demigod Yamasoth, and rules for magical pools capable of imbuing great powers or curses round out this volume of the Pathfinder Adventure Path.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
349 kr
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Six Lethal Adventures, One Legendary Campaign In the sleepy coastal town of Sandpoint, evil is brewing. An attack by crazed goblins reveals the shadows of a forgotten past returning to threaten the town—and perhaps all of Varisia. The Rise of the Runelords Adventure Path begins with this goblin raid and takes players on an epic journey through the land of Varisia as they track a cult of serial killers, fight backwoods ogres, stop an advancing army of stone giants, delve into ancient dungeons, and finally face off against a wizard-king in his ancient mountaintop city. This compilation updates the fan-favorite campaign to the Pathfinder First Edition rules with revised and new content in more than 400 pages packed with mayhem, excitement, and adventure! Celebrating both the fifth anniversary of the Pathfinder Adventure Path and the tenth anniversary of Paizo Publishing, this new edition expands the original campaign with new options and refined encounters throughout, incorporating 5 years of community feedback.
296 kr
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The kings and queens of Korvosa have long ruled under the shadow of the Curse of the Crimson Throne—an infamous superstition claiming that no monarch of the city of Korvosa shall ever die of old age or produce an heir. Whether or not there is any truth to the legend of the curse, Korvosa's current king is but the latest victim to succumb to this foul legacy. Now, the metropolis teeters on the edge of anarchy, and it falls to a band of new heroes to save Korvosa from the greatest threat it has ever known! This softcover compilation presents the fan-favorite campaign for use with the Pathfinder Roleplaying Game First Edition, including new and revised content and nearly 500 pages packed with mayhem, excitement, and adventure!The Curse of the Crimson Throne Pocket Edition contains:•All six chapters of the original Adventure Path, expanded and updated for use with the Pathfinder Roleplaying Game First Edition.•An in-depth gazetteer of the city of Korvosa as it exists under the rule of its new queen.•An array of new rules options for characters, ranging from campaign traits to spells to magic items.•An expansive appendix with statistics, descriptions, backgrounds, and rules support for the 12 most important NPCs in the campaign.•A bestiary featuring nine monsters from the original Adventure Path.•Dozens of new illustrations, never-before-seen characters, location maps, extensive new encounter locations, and more!
296 kr
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Rumors abound that an old enemy, a dangerous foe you defeated at the culmination of your first huge adventure, has come back. Yet confronting your old nemesis once again is only the beginning of what's next for your group, for a famous director has singled you out as the subject of her newest opera. How dangerous could it be, helping to produce an extravaganza based on your own heroic legacy? Stage Fright is a Pathfinder Second Edition adventure for four 11th-level characters. This adventure begins the Curtain Call Adventure Path, a three-part campaign in which a group of adventurers help to produce an opera based on their own prior adventures while simultaneously facing a new threat that only the most powerful of heroes can stop. This adventure also includes information about theatrical traditions of Golarion as well as an entire potential cast of diverse actors to help bring the new opera to life, several new magical items to discover and operatic abilities to master, and several new monsters from the whimsical to the truly horrific.Each full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open RPG Creative License and work with the remastered Pathfinder Second Edition and compatible roleplaying games.
318 kr
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392 kr
Kommande
In this companion volume to the Southlands Worldbook for 5E, players will find two adventures set in this continent’s storied City of Cats, where a mercurial feline goddess walks among her chosen people. Included in this volume are fan-favorite adventures Cat and Mouse and Grimalkin, both by celebrated author Richard Pett and fully compatible with the 5th Edition of the world’s oldest roleplaying game.
445 kr
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