Robert H. Chen – författare
Liquid Crystal Displays
Fundamental Physics and Technology
1 286 kr
Skickas inom 5-8 vardagar
554 kr
Skickas inom 10-15 vardagar
2 463 kr
Skickas inom 10-15 vardagar
519 kr
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Artificial Intelligence: An Introduction to Big Ideas and their Development, Second Edition guides readers through the history and development of artificial intelligence (AI), from its early mathematical beginnings through to the exciting possibilities of its potential future applications. To make this journey as accessible as possible, the authors build their narrative around accounts of some of the more popular and well-known demonstrations of artificial intelligence, including Deep Blue, AlphaGo and even Texas Hold’em, followed by their historical background, so that AI can be seen as a natural development of the mathematics and computer science of AI. As the book proceeds, more technical descriptions are presented at a pace that should be suitable for all levels of readers, gradually building a broad and reasonably deep understanding and appreciation for the basic mathematics, physics, and computer science that is rapidly developing artificial intelligence as it is today. Features
Only mathematical prerequisite is an elementary knowledge of calculus. Accessible to anyone with an interest in AI and its mathematics and computer science. Suitable as a supplementary reading for a course in AI or the History of Mathematics and Computer Science in regard to artificial intelligence.New to the Second Edition
Fully revised and corrected throughout to bring the material up-to-date. Greater technical detail and exploration of basic mathematical concepts, while retaining the simplicity of explanation of the first edition. Entirely new chapters on large language models (LLMs), ChatGPT, and quantum computing.519 kr
Läs direkt efter köp
Artificial Intelligence: An Introduction to Big Ideas and their Development, Second Edition guides readers through the history and development of artificial intelligence (AI), from its early mathematical beginnings through to the exciting possibilities of its potential future applications. To make this journey as accessible as possible, the authors build their narrative around accounts of some of the more popular and well-known demonstrations of artificial intelligence, including Deep Blue, AlphaGo and even Texas Hold’em, followed by their historical background, so that AI can be seen as a natural development of the mathematics and computer science of AI. As the book proceeds, more technical descriptions are presented at a pace that should be suitable for all levels of readers, gradually building a broad and reasonably deep understanding and appreciation for the basic mathematics, physics, and computer science that is rapidly developing artificial intelligence as it is today. Features
Only mathematical prerequisite is an elementary knowledge of calculus. Accessible to anyone with an interest in AI and its mathematics and computer science. Suitable as a supplementary reading for a course in AI or the History of Mathematics and Computer Science in regard to artificial intelligence.New to the Second Edition
Fully revised and corrected throughout to bring the material up-to-date. Greater technical detail and exploration of basic mathematical concepts, while retaining the simplicity of explanation of the first edition. Entirely new chapters on large language models (LLMs), ChatGPT, and quantum computing.1 435 kr
Läs direkt efter köp
Most notably used for computer screens, televisions, and mobile phones, LCDs (liquid crystal displays) are a pervasive and increasingly indispensable part of our lives. Providing both an historical and a business-minded context, this extensive resource describes the unique scientific and engineering techniques used to create these beautiful, clever, and eminently useful devices.
In this book, the history of the science and technology behind the LCD is described in a prelude to the development of the device, presenting a rational development theme and pinpointing innovations. The book begins with Maxwell''s theory of electromagnetism, and the ultimately profound realization that light is an electromagnetic wave and an electromagnetic wave is light.
The power of mathematical physics thus was brought to bear upon the study of light, and particularly the polarization of light by material bodies, including liquid crystals. After a brief historical description of polarization, a physical interpretation provides substance to the mathematical concepts. Subsequent chapters cover:
Thermodynamics for liquid crystals
The Maier-Saupe mean field, phenomenological, static continuum, and dynamic continuum theories
The transistor and integrated circuit
Glass, panels, and modules
The calculus of variations
The active matrix
Semiconductor fabrication
The global LCD business
Additionally, the book illustrates how mathematics, physics, and chemistry are put to practical use in the LCDs we use every day. By describing the science from an historical perspective and in practical terms in the context of a device very familiar to readers, the book presents an engaging and unique view of the technology for everyone from science students to engineers, product designers, and indeed anyone curious about LCDs.
Series Editor: Anthony C. Lowe, The Lambent Consultancy, Braishfield, UK
The Society for Information Display (SID) is an international society, which has the aim of encouraging the development of all aspects of the field of information display. Complementary to the aims of the society, the Wiley-SID series is intended to explain the latest developments in information display technology at a professional level. The broad scope of the series addresses all facets of information displays from technical aspects through systems and prototypes to standards and ergonomics.
1 435 kr
Läs direkt efter köp
Most notably used for computer screens, televisions, and mobile phones, LCDs (liquid crystal displays) are a pervasive and increasingly indispensable part of our lives. Providing both an historical and a business-minded context, this extensive resource describes the unique scientific and engineering techniques used to create these beautiful, clever, and eminently useful devices.
In this book, the history of the science and technology behind the LCD is described in a prelude to the development of the device, presenting a rational development theme and pinpointing innovations. The book begins with Maxwell''s theory of electromagnetism, and the ultimately profound realization that light is an electromagnetic wave and an electromagnetic wave is light.
The power of mathematical physics thus was brought to bear upon the study of light, and particularly the polarization of light by material bodies, including liquid crystals. After a brief historical description of polarization, a physical interpretation provides substance to the mathematical concepts. Subsequent chapters cover:
Thermodynamics for liquid crystals
The Maier-Saupe mean field, phenomenological, static continuum, and dynamic continuum theories
The transistor and integrated circuit
Glass, panels, and modules
The calculus of variations
The active matrix
Semiconductor fabrication
The global LCD business
Additionally, the book illustrates how mathematics, physics, and chemistry are put to practical use in the LCDs we use every day. By describing the science from an historical perspective and in practical terms in the context of a device very familiar to readers, the book presents an engaging and unique view of the technology for everyone from science students to engineers, product designers, and indeed anyone curious about LCDs.
Series Editor: Anthony C. Lowe, The Lambent Consultancy, Braishfield, UK
The Society for Information Display (SID) is an international society, which has the aim of encouraging the development of all aspects of the field of information display. Complementary to the aims of the society, the Wiley-SID series is intended to explain the latest developments in information display technology at a professional level. The broad scope of the series addresses all facets of information displays from technical aspects through systems and prototypes to standards and ergonomics.