Robert Sedgewick – författare
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The leading introduction to computer algorithms in use today, including fifty algorithms every programmer should know
Princeton Computer Science professors, Robert Sedgewick and Kevin Wayne, survey the most important computer algorithms in use and of interest to anyone working in science, mathematics, and engineering, and those who use computation in the liberal arts. They provide a full treatment of data structures and algorithms for key areas that enable you to confidently implement, debug, and put them to work in any computational environment.
Fundamentals:
Basic programming models Data abstraction Bags, queues, and stacks Analysis of algorithmsSorting
Elementary sorts Mergesort Quicksort Priority queues ApplicationsGraphs
Undirected graphs Directed graphs Minimum spanning trees Shortest pathsStrings
String sorts Tries Substring search Regular expressions Data compressionThese algorithms are generally ingenious creations that, remarkably, can each be expressed in just a dozen or two lines of code. As a group, they represent problem-solving power of amazing scope. They have enabled the construction of computational artifacts, the solution of scientific problems, and the development of commercial applications that would not have been feasible without them.
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This book is Part II of the fourth edition of Robert Sedgewick and Kevin Wayne’s Algorithms, the leading textbook on algorithms today, widely used in colleges and universities worldwide. Part II contains Chapters 4 through 6 of the book. The fourth edition of Algorithms surveys the most important computer algorithms currently in use and provides a full treatment of data structures and algorithms for sorting, searching, graph processing, and string processing -- including fifty algorithms every programmer should know. In this edition, new Java implementations are written in an accessible modular programming style, where all of the code is exposed to the reader and ready to use.
The algorithms in this book represent a body of knowledge developed over the last 50 years that has become indispensable, not just for professional programmers and computer science students but for any student with interests in science, mathematics, and engineering, not to mention students who use computation in the liberal arts.
The companion web site, algs4.cs.princeton.edu contains
An online synopsis Full Java implementations Test data Exercises and answers Dynamic visualizations Lecture slides Programming assignments with checklists Links to related materialThe MOOC related to this book is accessible via the "Online Course" link at algs4.cs.princeton.edu. The course offers more than 100 video lecture segments that are integrated with the text, extensive online assessments, and the large-scale discussion forums that have proven so valuable. Offered each fall and spring, this course regularly attracts tens of thousands of registrants.
Robert Sedgewick and Kevin Wayne are developing a modern approach to disseminating knowledge that fully embraces technology, enabling people all around the world to discover new ways of learning and teaching. By integrating their textbook, online content, and MOOC, all at the state of the art, they have built a unique resource that greatly expands the breadth and depth of the educational experience.
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Today, anyone in a scientific or technical discipline needs programming skills. Python is an ideal first programming language, and Introduction to Programming in Python is the best guide to learning it.
Princeton University’s Robert Sedgewick, Kevin Wayne, and Robert Dondero have crafted an accessible, interdisciplinary introduction to programming in Python that emphasizes important and engaging applications, not toy problems. The authors supply the tools needed for students to learn that programming is a natural, satisfying, and creative experience.
This example-driven guide focuses on Python’s most useful features and brings programming to life for every student in the sciences, engineering, and computer science.
Coverage includes
Basic elements of programming: variables, assignment statements, built-in data types, conditionals, loops, arrays, and I/O, including graphics and sound Functions, modules, and libraries: organizing programs into components that can be independently debugged, maintained, and reused Object-oriented programming and data abstraction: objects, modularity, encapsulation, and more Algorithms and data structures: sort/search algorithms, stacks, queues, and symbol tables Examples from applied math, physics, chemistry, biology, and computer science—all compatible with Python 2 and 3Drawing on their extensive classroom experience, the authors provide Q&As, exercises, and opportunities for creative practice throughout. An extensive amount of supplementary information is available at introcs.cs.princeton.edu/python. With source code, I/O libraries, solutions to selected exercises, and much more, this companion website empowers people to use their own computers to teach and learn the material.
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"This is an eminently readable book which an ordinary programmer, unskilled in mathematical analysis and wary of theoretical algorithms, ought to be able to pick up and get a lot out of.."- Steve Summit, author of C Programming FAQs
Sedgewick has a real gift for explaining concepts in a way that makes them easy to understand. The use of real programs in page-size (or less) chunks that can be easily understood is a real plus. The figures, programs, and tables are a significant contribution to the learning experience of the reader; they make this book distinctive.- William A. Ward, University of South Alabama
Robert Sedgewick has thoroughly rewritten and substantially expanded his popular work to provide current and comprehensive coverage of important algorithms and data structures. Many new algorithms are presented, and the explanations of each algorithm are much more detailed than in previous editions. A new text design and detailed, innovative figures, with accompanying commentary, greatly enhance the presentation. The third edition retains the successful blend of theory and practice that has made Sedgewick's work an invaluable resource for more than 250,000 programmers!
This particular book, Parts 1-4, represents the essential first half of Sedgewick's complete work. It provides extensive coverage of fundamental data structures and algorithms for sorting, searching, and related applications. The algorithms and data structures are expressed in concise implementations in C, so that you can both appreciate their fundamental properties and test them on real applications. Of course, the substance of the book applies to programming in any language.
Highlights Expanded coverage of arrays, linked lists, strings, trees, and other basic data structures Greater emphasis on abstract data types (ADTs) than in previous editions Over 100 algorithms for sorting, selection, priority queue ADT implementations, and symbol table ADT (searching) implementations New implementations of binomial queues, multiway radix sorting, Batcher's sorting networks, randomized BSTs, splay trees, skip lists, multiway tries, and much more Increased quantitative information about the algorithms, including extensive empirical studies and basic analytic studies, giving you a basis for comparing them Over 1000 new exercises to help you learn the properties of algorithmsWhether you are a student learning the algorithms for the first time or a professional interested in having up-to-date reference material, you will find a wealth of useful information in this book.
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Once again, Robert Sedgewick provides a current and comprehensive introduction to important algorithms. The focus this time is on graph algorithms, which are increasingly critical for a wide range of applications, such as network connectivity, circuit design, scheduling, transaction processing, and resource allocation. In this book, Sedgewick offers the same successful blend of theory and practice with concise implementations that can be tested on real applications, which has made his work popular with programmers for many years.
Algorithms in C, Third Edition, Part 5: Graph Algorithms is the second book in Sedgewick's thoroughly revised and rewritten series. The first book, Parts 1-4, addresses fundamental algorithms, data structures, sorting, and searching. A forthcoming third book will focus on strings, geometry, and a range of advanced algorithms. Each book's expanded coverage features new algorithms and implementations, enhanced descriptions and diagrams, and a wealth of new exercises for polishing skills. A focus on abstract data types makes the programs more broadly useful and relevant for the modern object-oriented programming environment.
Coverage includes:
A complete overview of graph properties and types Diagraphs and DAGs Minimum spanning trees Shortest paths Network flows Diagrams, sample C code, and detailed algorithm descriptionsThe Web site for this book (http://www.cs.princeton.edu/~rs/) provides additional source code for programmers along with numerous support materials for educators.
A landmark revision, Algorithms in C, Third Edition, Part 5 provides a complete tool set for programmers to implement, debug, and use graph algorithms across a wide range of computer applications.
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Software developers and computer scientists have eagerly awaited this comprehensive revision of Robert Sedgewick's landmark texts on algorithms. Sedgewick has completely revamped all five sections, illuminating today's best algorithms for an exceptionally wide range of tasks. This shrink-wrapped package brings together Algorithms in C, Third Edition, Parts 1-4 and his new Algorithms in C, Third Edition, Part 5. Together, these books are definitive: the most up-to-date and practical algorithms resource available. Sedgewick masterfully blends theory and practice, making Bundle of Algorithms in C, Third Edition an essential resource for computer science researchers, students, and working developers alike. The first book introduces fundamental concepts associated with algorithms; then covers data structures, sorting, and searching. The second book focuses entirely on graphing algorithms, which are critical for a wide range of applications, including network connectivity, circuit design, scheduling, transaction processing, and resource allocation. Together, these books present nearly 2,000 new exercises, hundreds of new figures, and dozens of new programs. In both books, Sedgewick focuses on practical applications, giving readers all the information, diagrams, and real (not pseudo-) code they need to confidently implement, debug, and use the algorithms he presents.
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