Sascha Pöhlmann - Böcker
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3 produkter
3 produkter
721 kr
Skickas inom 10-15 vardagar
Flyover Fictions critically engages the history and contemporary use of the “flyover country” trope in American culture and repurposes the concept as an abstract tool for cultural studies. The term “flyover” arose in the 1970s with variations-“flyover country,” “flyover states”-mainly used as synonyms for the American Midwest in intranational banter regarding cultural differences from the dominant urban centers of New York City and Los Angeles. In recent years, the trope has shifted away from this playfulness and its traditional geographic reference points to indicate larger political and cultural developments that speak of a deepening polarization in the United States.Flyover Fictions is an exploration of the trope’s current politicization, historical contexts, and general proliferation of meanings. Instead of resolving the ambiguities inherent in the concept, the volume considers what can be done with these ambiguities, and how precisely their fuzziness might be used to create an analytic tool to describe, understand, and critique processes of cultural hierarchization. The contributors show how flyover fictions may operate in different national contexts and also internationally or transnationally, not only providing a fresh perspective on historical and contemporary American culture but also supplying a conceptual toolbox for broader use.
1 479 kr
Skickas inom 5-8 vardagar
American Studies has only gradually turned its attention to video games in the twenty-first century, even though the medium has grown into a cultural industry that is arguably the most important force in American and global popular culture today. There is an urgent need for a substantial theoretical reflection on how the field and its object of study relate to each other. This anthology, the first of its kind, seeks to address this need by asking a dialectic question: first, how may American Studies apply its highly diverse theoretical and methodological tools to the analysis of video games, and second, how are these theories and methods in turn affected by the games? The eighteen essays offer exemplary approaches to video games from the perspective of American cultural and historical studies as they consider a broad variety of topics: the US-American games industry, Puritan rhetoric, cultural geography, mobility and race, urbanity and space, digital sports, ludic textuality, survival horror and the eighteenth-century novel, gamer culture and neoliberalism, terrorism and agency, algorithm culture, glitches, theme parks, historical guilt, visual art, sonic meaning-making, and nonverbal gameplay.
407 kr
Skickas inom 3-6 vardagar