Owing to the advent of computers, experiments are becoming an increasingly important part of mathematics. This book provides guidance to students doing experiments in mathematics. The aim is to stimulate interest in mathematics through examples and experiments.Each experiment in the book starts with an interesting problem. The students are expected to work with these problems on computers, try to find the solutions themselves, and experience the scientific exploration in the process.The problems which the authors have chosen cover a wide spectrum in mathematics, ranging from calculus, number theory, coding and probability to geometry and chaos. They are introduced in a simple way and yet show great depth. The discussions are thorough but not lengthy.This book is useful not only to mathematics students, but also to students in all areas of sciences who are interested in learning some of the mathematical tools. It provides a hands-on approach to the most fundamental issues in mathematics — an approach which may help to revolutionize the teaching of mathematics.
With 14 chapters written by leading experts and educators, this book covers a wide range of topics from teaching philosophy and curriculum development to symbolic and algebraic manipulation and automated geometric reasoning, and to the design and implementation of educational software and integrated teaching and learning environments. The book may serve as a useful reference for researchers, educators, and other professionals interested in developing, using, and practising methodologies and software tools of symbolic computation for education from the secondary to the undergraduate level.
Owing to the advent of computers, experiments are becoming an increasingly important part of mathematics. This book provides guidance to students doing experiments in mathematics. The aim is to stimulate interest in mathematics through examples and experiments.Each experiment in the book starts with an interesting problem. The students are expected to work with these problems on computers, try to find the solutions themselves, and experience the scientific exploration in the process.The problems which the authors have chosen cover a wide spectrum in mathematics, ranging from calculus, number theory, coding and probability to geometry and chaos. They are introduced in a simple way and yet show great depth. The discussions are thorough but not lengthy.This book is useful not only to mathematics students, but also to students in all areas of sciences who are interested in learning some of the mathematical tools. It provides a hands-on approach to the most fundamental issues in mathematics — an approach which may help to revolutionize the teaching of mathematics.
Owing to the advent of computers, experiments are becoming an increasingly important part of mathematics. This book provides guidance to students doing experiments in mathematics. The aim is to stimulate interest in mathematics through examples and experiments.Each experiment in the book starts with an interesting problem. The students are expected to work with these problems on computers, try to find the solutions themselves, and experience the scientific exploration in the process.The problems which the authors have chosen cover a wide spectrum in mathematics, ranging from calculus, number theory, coding and probability to geometry and chaos. They are introduced in a simple way and yet show great depth. The discussions are thorough but not lengthy.This book is useful not only to mathematics students, but also to students in all areas of sciences who are interested in learning some of the mathematical tools. It provides a hands-on approach to the most fundamental issues in mathematics — an approach which may help to revolutionize the teaching of mathematics.
With 14 chapters written by leading experts and educators, this book covers a wide range of topics from teaching philosophy and curriculum development to symbolic and algebraic manipulation and automated geometric reasoning, and to the design and implementation of educational software and integrated teaching and learning environments. The book may serve as a useful reference for researchers, educators, and other professionals interested in developing, using, and practising methodologies and software tools of symbolic computation for education from the secondary to the undergraduate level.
Owing to the advent of computers, experiments are becoming an increasingly important part of mathematics. This book provides guidance to students doing experiments in mathematics. The aim is to stimulate interest in mathematics through examples and experiments.Each experiment in the book starts with an interesting problem. The students are expected to work with these problems on computers, try to find the solutions themselves, and experience the scientific exploration in the process.The problems which the authors have chosen cover a wide spectrum in mathematics, ranging from calculus, number theory, coding and probability to geometry and chaos. They are introduced in a simple way and yet show great depth. The discussions are thorough but not lengthy.This book is useful not only to mathematics students, but also to students in all areas of sciences who are interested in learning some of the mathematical tools. It provides a hands-on approach to the most fundamental issues in mathematics — an approach which may help to revolutionize the teaching of mathematics.