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Sonia Fizek – författare

Visar alla böcker från författaren Sonia Fizek. Handla med fri frakt och snabb leverans.

6 produkter

  1. Sonia Fizek - Playing at a Distance, Häftad. Tillgänglighet: Lägg i varukorg

    Playing at a Distance

    Borderlands of Video Game Aesthetic

    Av Sonia Fizek

    Häftad, 2022

    464 kr

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  2. Pablo Abend, Sonia Fizek, Mathias Fuchs, Karin Wenz, Pablo Abend, Sonia Fizek - Digital Culture & Society (DCS) Vol. 5, Issue 2 – Laborious Play and Playful Work I, Häftad. Tillgänglighet: Lägg i varukorg

    Digital Culture & Society (DCS) Vol. 5, Issue 2 – Laborious Play and Playful Work I

    Av Pablo Abend, Sonia Fizek m. fl.

    Häftad, 2021

    617 kr

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    This double issue of Digital Culture & Society addresses the complex thematic field of the dialectics of play and labour. We will take a closer look at the problem of play and work from two overlapping, albeit not mutually exclusive, perspectives: laborious play and playful work.The term laborious …

  3. Pablo Abend, Sonia Fizek, Mathias Fuchs, Karin Wenz, Pablo Abend, Sonia Fizek - Digital Culture & Society (DCS) Vol. 6, Issue 2 – Laborious Play and Playful Work II, Häftad. Tillgänglighet: Lägg i varukorg

    Digital Culture & Society (DCS) Vol. 6, Issue 2 – Laborious Play and Playful Work II

    Av Pablo Abend, Sonia Fizek m. fl.

    Häftad, 2021

    596 kr

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    As DIY digital maker culture proliferates globally, research on these practices is also maturing. Still, particular terminologies dominate beyond their Western contexts, and technocultural histories of making are often rendered as over-simplified technomyths that render invisible diverse local …

  4. Karin Wenz, Mathias Fuchs, Pablo Abend, Sonia Fizek, Anna Dahlgren, Karin Hansson - Digital Culture & Society (DCS) – Vol. 6, Issue 2/2020 – Laborious Play and Playful Work II, Häftad. Tillgänglighet: Lägg i varukorg

    Digital Culture & Society (DCS) – Vol. 6, Issue 2/2020 – Laborious Play and Playful Work II

    Av Karin Wenz, Mathias Fuchs m. fl.

    Häftad, 2021

    596 kr

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    The design and use of metadata is always culturally, socially, and ideologically inflected. The actors, whether these are institutions (museums, archives, libraries, corporate image suppliers) or individuals (image producers, social media agents, researchers), as well as their agendas and …

  5. Karin Wenz, Mathias Fuchs, Pablo Abend, Sonia Fizek, Karin Wenz, Mathias Fuchs - Digital Culture & Society (DCS) – Vol. 7, Issue 1/2021 – Laborious Play and Playful Work II, Häftad. Tillgänglighet: Lägg i varukorg

    Digital Culture & Society (DCS) – Vol. 7, Issue 1/2021 – Laborious Play and Playful Work II

    Av Karin Wenz, Mathias Fuchs m. fl.

    Häftad, 2023

    595 kr

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    This double issue of Digital Culture & Society addresses the dialectics of play and labour, taking a closer look at the problem of play and work from two overlapping, albeit not mutually exclusive, perspectives. After the first issue explored the notion of laborious play, this second one studies …

  6. Mathias Fuchs, Sonia Fizek, Paolo Ruffino, Mathias Fuchs, Sonia Fizek, Paolo Ruffino - Rethinking Gamification, Häftad. Tillgänglighet: Lägg i varukorg

    Rethinking Gamification

    Av Mathias Fuchs, Sonia Fizek m. fl.

    Häftad, 2014

    186 kr

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