Stephan Diehl – författare
Visar alla böcker från författaren Stephan Diehl. Handla med fri frakt och snabb leverans.
6 produkter
6 produkter
Software Visualization
International Seminar Dagstuhl Castle, Germany, May 20-25, 2001 Revised Lectures
Häftad, Engelska, 2002
550 kr
Skickas inom 10-15 vardagar
This book presents the state of the art in software visualization and thus attempts to establish it as a field on its own. Based on a seminar held at Dagstuhl Castle in May 2001, the book offers topical sections on:- algorithm animation- software visualization and software engineering- software visualization and education- graphs in software visualization- and perspectives of software visualization. Each section starts with an introduction surveying previous and current work and providing extensive bibliographies.
Software Visualization
Visualizing the Structure, Behaviour, and Evolution of Software
Inbunden, Engelska, 2007
550 kr
Skickas inom 10-15 vardagar
Software visualization encompasses the development and evaluation of methods for graphically representing different aspects of software, including its structure, its execution, and its evolution. Software visualization combines techniques from areas like software engineering, programming languages, data mining, computer graphics, information visualization and human-computer interaction. So far, there exist only anthologies and proceedings about software visualization. With this book, Stephan Diehl has written the first textbook on software visualization. As such it targets both students and teachers in computer science. Topics covered include static program visualization, algorithm animation, visual debugging, as well as the visualization of the evolution of software. The author's presentation emphasizes common principles and provides different examples mostly taken from seminal work. In addition, each chapter is followed by a list of exercises including both pen and paper exercises, as well as programming tasks. Although written mostly for graduate students, the book will also be a source for researchers in both academia and industry, as it will provide a broad and systematic overview of the area including many pointers to tools available today.
Distributed Virtual Worlds
Foundations and Implementation Techniques Using VRML, Java, and CORBA
Inbunden, Engelska, 2001
550 kr
Skickas inom 10-15 vardagar
With the widespread use of VRML browsers, e.g., as part of the Netscape and Internet Explorer standard distributions, everyone connected to the Internet can directly enter a virtual world without installing a new kind of software. The VRML technology offers the basis for new forms of customer service such as interactive three-dimensional product configuration, spare part ordering, or customer training. Also, this technology can be used for CSCW in intranets.The reader should be familiar with programming languages and computers and, in particular, should know Java or at least an object-oriented programming language. The book not only provides and explains source code, which can be used as a starting point for own implementations, but it also describes the fundamental problems and how currently known solutions work. It discusses a variety of different techniques and trade-offs. Many illustrations help the reader to understand and memorize the underlying principles.
Software Visualization
Visualizing the Structure, Behaviour, and Evolution of Software
Häftad, Engelska, 2010
550 kr
Skickas inom 10-15 vardagar
Software visualization encompasses the development and evaluation of methods for graphically representing different aspects of software, including its structure, its execution, and its evolution. Software visualization combines techniques from areas like software engineering, programming languages, data mining, computer graphics, information visualization and human-computer interaction. So far, there exist only anthologies and proceedings about software visualization. With this book, Stephan Diehl has written the first textbook on software visualization. As such it targets both students and teachers in computer science. Topics covered include static program visualization, algorithm animation, visual debugging, as well as the visualization of the evolution of software. The author's presentation emphasizes common principles and provides different examples mostly taken from seminal work. In addition, each chapter is followed by a list of exercises including both pen and paper exercises, as well as programming tasks. Although written mostly for graduate students, the book will also be a source for researchers in both academia and industry, as it will provide a broad and systematic overview of the area including many pointers to tools available today.
Distributed Virtual Worlds
Foundations and Implementation Techniques Using VRML, Java, and CORBA
Häftad, Engelska, 2010
550 kr
Skickas inom 10-15 vardagar
With the widespread use of VRML browsers, e.g., as part of the Netscape and Internet Explorer standard distributions, everyone connected to the Internet can directly enter a virtual world without installing a new kind of software. The VRML technology offers the basis for new forms of customer service such as interactive three-dimensional product configuration, spare part ordering, or customer training. Also, this technology can be used for CSCW in intranets.The reader should be familiar with programming languages and computers and, in particular, should know Java or at least an object-oriented programming language. The book not only provides and explains source code, which can be used as a starting point for own implementations, but it also describes the fundamental problems and how currently known solutions work. It discusses a variety of different techniques and trade-offs. Many illustrations help the reader to understand and memorize the underlying principles.
Software Visualization : International Seminar Dagstuhl Castle, Germany, May 20-25, 2001 Revised Lectures
Engelska, 2014
653 kr
Skickas inom 5-8 vardagar