Tanay Pant – författare
458 kr
Läs direkt efter köp
Building a Virtual Assistant for Raspberry Pi walks you through various STTs and TTSs and the implementation of these components with the help of Python. After that you will start implementing logic for handling user queries and commands, so that the user can have conversations with Melissa. You will then work to improve logic handling to detect what the user wants Melissa to do. You will also work on building some useful applications/modules for Melissa, which will allow you to gain interesting information from Melissa such as the time, weather information, and data from Wikipedia.
You will develop a music playing application as well as a note taking application for Melissa, laying the foundations for how Melissa can be further extended. Finally, you will learn how to deploy this software to your Raspberry Pi and how you can further scale Melissa to make her more intelligent, interactive and how you can use her in other projects such as home automation as well.
What You''ll Learn
Design the workflow and discover the concepts of building a voice controlled assistantDevelop modules for having conversations with the assistantEnable the assistant to retrieve information from the internetBuild utilities like a music player and a note taking application for the virtual assistantIntegrate this software with a Raspberry PiWho This Book Is For
Anyone who has built a home automation project with Raspberry Pi and now want to enhance it by making it voice-controlled. The book would also interest students from computer science or related disciplines.
264 kr
Skickas inom 10-15 vardagar
315 kr
Läs direkt efter köp
Create web-based VR applications and deploy them to GitHub pages with this short, practical tutorial crammed with hands-on examples. This book covers topics such as VR, the WebVR API, and A-Frame. In Learning Web-based Virtual Reality, you will build a number of 3D VR-based applications. In these apps, you will be able to test the VR environments, walk through the virtual world, interact with the objects, and perceive these virtual realities with the help of Google Cardboard.
By the end of the book, you will have a complete understanding of what WebVR is, knowledge of what VR devices are available, and the requirements to start working on WebVR. You will also be comfortable in using A-Frame and its various components to build your own VR projects.
What You Will LearnExperience WebVR, the WebVR API, and WebVR librariesMake use of various pieces of VR hardwareSee popular WebVR projectsUse A-Frame to build your own WebVR projectsWho This Book Is For
Developers who want to build and deploy web-based virtual reality technology. Understanding of HTML5, JavaScript, and CSS is required.
440 kr
Skickas inom 5-8 vardagar
247 kr
Skickas inom 5-8 vardagar
328 kr
Skickas inom 3-6 vardagar
382 kr
Läs direkt efter köp