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Tanya Short – författare

Visar alla böcker från författaren Tanya Short. Handla med fri frakt och snabb leverans.

4 produkter

  1. Tanya Short, Tarn Adams - Procedural Generation in Game Design, Inbunden. Tillgänglighet: Lägg i varukorg

    Procedural Generation in Game Design

    Av Tanya Short, Tarn Adams

    Inbunden, 2017

    2585 kr

    Lägg i varukorg

    Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to …

  2. Tarn Adams, Tanya Short - Procedural Generation in Game Design, E-bok. Tillgänglighet: Lägg i varukorg

    Procedural Generation in Game Design

    Av Tarn Adams, Tanya Short

    E-bok, 2017

    1012 kr

    Lägg i varukorg

    Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to …

  3. Tanya Short, Tarn Adams - Procedural Generation in Game Design, Häftad. Tillgänglighet: Lägg i varukorg

    Procedural Generation in Game Design

    Av Tanya Short, Tarn Adams

    Häftad, 2017

    876 kr

    Lägg i varukorg

    Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to …

  4. Tarn Adams, Tanya Short - Procedural Generation in Game Design, E-bok. Tillgänglighet: Lägg i varukorg

    Procedural Generation in Game Design

    Av Tarn Adams, Tanya Short

    E-bok, 2017

    1034 kr

    Lägg i varukorg

    Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to …