Tarn Adams – författare
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8 produkter
Procedural Storytelling in Game Design
E-bok, 2019
981 kr
Lägg i varukorg
This edited collection of chapters concerns the evolving discipline of procedural storytelling in video games. Games are an interactive medium, and this interplay between author, player and machine provides new and exciting ways to create and tell stories. In each essay, practitioners of this …
Procedural Storytelling in Game Design
E-bok, 2019
981 kr
Lägg i varukorg
This edited collection of chapters concerns the evolving discipline of procedural storytelling in video games. Games are an interactive medium, and this interplay between author, player and machine provides new and exciting ways to create and tell stories. In each essay, practitioners of this …
Procedural Storytelling in Game Design
Häftad, 2019
831 kr
Lägg i varukorg
This edited collection of chapters concerns the evolving discipline of procedural storytelling in video games. Games are an interactive medium, and this interplay between author, player and machine provides new and exciting ways to create and tell stories. In each essay, practitioners of this …
Procedural Storytelling in Game Design
Inbunden, 2019
2195 kr
Lägg i varukorg
This edited collection of chapters concerns the evolving discipline of procedural storytelling in video games. Games are an interactive medium, and this interplay between author, player and machine provides new and exciting ways to create and tell stories. In each essay, practitioners of this …
Procedural Generation in Game Design
Inbunden, 2017
2585 kr
Lägg i varukorg
Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to …
Procedural Generation in Game Design
E-bok, 2017
1012 kr
Lägg i varukorg
Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to …
Procedural Generation in Game Design
Häftad, 2017
876 kr
Lägg i varukorg
Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to …
Procedural Generation in Game Design
E-bok, 2017
1034 kr
Lägg i varukorg
Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to …