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Tetsuya Sakuma – författare

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3 produkter

  1. Tetsuya Sakuma, Shinichi Sakamoto, Toru Otsuru - Computational Simulation in Architectural and Environmental Acoustics, Inbunden. Tillgänglighet: Lägg i varukorg

    Computational Simulation in Architectural and Environmental Acoustics

    Methods and Applications of Wave-Based Computation

    Av Tetsuya Sakuma, Shinichi Sakamoto m. fl.

    Inbunden, 2014

    1688 kr

    Lägg i varukorg

    This book reviews a variety of methods for wave-based acoustic simulation and recent applications to architectural and environmental acoustic problems.Following an introduction providing an overview of computational simulation of sound environment, the book is in two parts: four chapters on methods …

  2. Toru Otsuru, Shinichi Sakamoto, Tetsuya Sakuma - Computational Simulation in Architectural and Environmental Acoustics, E-bok. Tillgänglighet: Lägg i varukorg

    Computational Simulation in Architectural and Environmental Acoustics

    Methods and Applications of Wave-Based Computation

    Av Toru Otsuru, Shinichi Sakamoto m. fl.

    E-bok, 2014

    2174 kr

    Lägg i varukorg

    This book reviews a variety of methods for wave-based acoustic simulation and recent applications to architectural and environmental acoustic problems. Following an introduction providing an overview of computational simulation of sound environment, the book is in two parts: four chapters on …

  3. Tetsuya Sakuma, Shinichi Sakamoto, Toru Otsuru - Computational Simulation in Architectural and Environmental Acoustics, Häftad. Tillgänglighet: Lägg i varukorg

    Computational Simulation in Architectural and Environmental Acoustics

    Methods and Applications of Wave-Based Computation

    Av Tetsuya Sakuma, Shinichi Sakamoto m. fl.

    Häftad, 2016

    1688 kr

    Lägg i varukorg

    This book reviews a variety of methods for wave-based acoustic simulation and recent applications to architectural and environmental acoustic problems.Following an introduction providing an overview of computational simulation of sound environment, the book is in two parts: four chapters on methods …