Tom Oliver – författare
487 kr
348 kr
Läs direkt efter köp
Your 7-step whole-brain plan for improving your business, life, and career--from the man Deepak Chopra hails as “an extraordinary leader”
Nothing is Impossible gives you the tools and knowledge to redefine problems and improve business and career performance by drawing on best practices from the creative arts and a wealth of other disciplines. It draws on many dramatic stories, including that of Richard Branson, other top self-made entrepreneurs and CEOs, and world-famous artists and athletes.
"Very few business leaders walk the talk as much as Tom does when it comes to ethics in business." -- Professor Michael Luger, Dean, Manchester Business School
"Tom is a gateway to millions of next generation trend setters and early adopters. His passion as a speaker is contagious!" -- Jez Frampton, Global Group CEO, Interbrand, world''s largest and leading branding consultancy with 40 offices in 25 countries; publisher of Top 100 Global Brands with Bloomberg BusinessWeek
"Tom is an incredible force for good in this world. Audacious, passionate, and driven…he lives a mantra, which is incredibly close to our heart at Saatchi & Saatchi, that nothing but nothing is impossible." -- Richard Huntington, Director of Strategy, Saatchi & Saatchi
Tom Oliver teaches at Manchester Business School, one of the top-ranked business schools in the world. He speaks regularly at major global business venues.
111 kr
Skickas inom 5-8 vardagar
43 kr
Läs direkt efter köp
''A thought-provoking and worthwhile read'' THE TIMES''A timely, challenging book'' GUARDIAN''[A] rich, intriguing book'' NATUREWE ARE MUCH MORE CONNECTED TO NATURE AND EACH OTHER THAN WE REALISE . . . - Most of our 37 trillion cells have such a short lifespan that we are essentially made anew every few weeks- The molecules forming our bodies have been component parts of countless other organisms, from ancient plants to dinosaurs- The bacteria, fungi and viruses that make up our bodies influence our moods and even manipulate our behaviour- Every word and every touch we receive from other people transforms the neural networks in our brain and changes our sense of self THE SELF DELUSION is an explosive, powerful and inspiring book that brings together overwhelming evidence against the illusion we have of ourselves as independent beings - and explains how understanding our many connections may be the key to a better future.
255 kr
Skickas
354 kr
Läs direkt efter köp
Improve your game''s code with design patterns to make it more readable, reusable, modular, and optimized, guided by an Unreal Authorized Instructor to enhance your overall use of C++ with Unreal Engine
Key Features
Explore programming patterns, structures, and principles and their applications in Unreal Engine 5 game developmentTranslate code from Blueprint to C++ to implement performant solutions in game developmentBuild a decoupled communications hierarchy and become a better game developerPurchase of the print or Kindle book includes a free PDF eBookBook Description
Design patterns serve as a toolkit of techniques and practices that enable you to write code that’s not only faster, but also more manageable. With this book, you’ll explore a range of design patterns and learn how to apply them to projects developed in Unreal Engine 5.You’ll begin by delving into the foundational principles of coding and develop a solid understanding of the concepts, challenges, and benefits of using patterns in your code. As you progress, you’ll identify patterns that are woven into the core of Unreal Engine 5 such as Double Buffer, Flyweight, and Spatial Partitioning, followed by some of the existing tool sets that embody patterns in their design and usage including Component, Behavior Tree, and Update.In the next section of the book, you’ll start developing a series of gameplay use cases in C++ to implement a variety of design patterns such as Interface and Event-based Observers to build a decoupled communications hierarchy. You’ll also work with Singleton, Command, and State, along with Behavioral Patterns, Template, Subclass Sandbox, and Type Object. The final section focuses on using design patterns for optimization, covering Dirty Flag, Data Locality, and Object Pooling.By the end, you’ll be proficient in designing systems with the perfect C++/Blueprint blend for maintainable and scalable systems.What you will learn
Grasp the essence of design patterns and their inherent utilityUnderstand the layers within UE 5 and how they work togetherIdentify the relationship between C++ code and Blueprint in Unreal Engine 5Recognize the design patterns found within existing Unreal Engine 5 functionsExplore design patterns to understand their purpose and application within Unreal Engine 5Creatively apply design patterns to existing code to overcome common challengesWho this book is for
If you are a beginner or intermediate game developer working with Unreal Engine and looking to improve your C++ coding practices, this book is tailor-made to help you produce clean, reusable code through the application of design patterns.While this book will cover introductory tasks to show the fundamentals of Unreal Engine 5, its primary purpose is not to teach Unreal Engine from scratch. Prior experience with Unreal Engine will be beneficial, but don’t fret if your knowledge isn’t in-depth; the book will introduce tools and features as needed.