William Gibson - Böcker
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»Ett mästerverk som rör sig snabbare än tanken och är isande i sina implikationer.« New York Times
Case var den smartaste datatjuven av alla, innan han hamnade i onåd och fick nervsystemet utslaget. Men en ny uppdragsgivare ger honom en sista chans, och han ger sig ut efter en oöverträffad artificiell intelligens. William Gibsons Neuromancer [1984] förebådade inte bara world wide web utan blev också upphovet till en helt ny genre: cyberpunk. Redan två år tidigare hade Gibson myntat begreppet cyberspace, och nu blev han i ett slag en av världens mest omtalade och inflytelserika författare. Debutromanen följdes snart av Count Zero och Mona Lisa Overdrive, vilka bildar den epokgörande Neuromancer-trilogin (även känd som Sprawl-trilogin), ett verk som likt få andra har utmanat grundläggande föreställningar om teknologi och mänsklighet. Ännu färre har haft en sådan djupgående inverkan på den moderna mänsklighetens självbild. Och inget av dem har skrivits i ett lika ursinnigt tempo eller med sådan hallucinatorisk klarsyn. I svensk översättning av Hans Lindquist och med ett nyskrivet förord av litteraturkritikern Jonas Thente.
WILLIAM GIBSON, född 1948 i South Carolina, USA, bor sedan sextiotalet i Kanada. Neuromancer belönades med priserna Nebula, Hugo och Philip K Dick Award. Count Zero publicerades 1986 och följdes två år senare av Mona Lisa Overdrive. Här presenteras trilogin i en volym.
»Kalejdoskopisk, glittrande, dekadent. En häpnadsväckande virtuos prestation.« The Washington Post
»En mästerlig förhandstitt in i det datorbesatta elektroninska globala gettot.« Time out
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A deluxe hardcover edition of the pioneering cyberpunk novel that predicted our obsession with the Internet-part of Penguin Galaxy, a collectible series of six sci-fi/fantasy classics, featuring a series introduction by Neil Gaiman Winner of the AIGA + Design Observer 50 Books | 50 Covers competition Before the Internet was commonplace, William Gibson showed us the Matrix-a world within the world, the representation of every byte of data in cyberspace.
Henry Dorsett Case was the sharpest data-thief in the Matrix, until an ex-employer crippled his nervous system. Now a new employer has recruited him for a last-chance run against an unthinkably powerful artificial intelligence. With a mirror-eyed girl street-samurai riding shotgun, he's ready for the silicon-quick, bleakly prophetic adventure that upped the ante on an entire genre of fiction. Penguin Galaxy Six of our greatest masterworks of science fiction and fantasy, in dazzling collector-worthy hardcover editions, and featuring a series introduction by #1 New York Times bestselling author Neil Gaiman, Penguin Galaxy represents a constellation of achievement in visionary fiction, lighting the way toward our knowledge of the universe, and of ourselves.
From historical legends to mythic futures, monuments of world-building to mind-bending dystopias, these touchstones of human invention and storytelling ingenuity have transported millions of readers to distant realms, and will continue for generations to chart the frontiers of the imagination. The Once and Future King by T. H. White Stranger in a Strange Land by Robert A. Heinlein Dune by Frank Herbert 2001: A Space Odyssey by Arthur C. Clarke The Left Hand of Darkness by Ursula K. Le Guin Neuromancer by William Gibson For more than seventy years, Penguin has been the leading publisher of classic literature in the English-speaking world. With more than 1,700 titles, Penguin Classics represents a global bookshelf of the best works throughout history and across genres and disciplines. Readers trust the series to provide authoritative texts enhanced by introductions and notes by distinguished scholars and contemporary authors, as well as up-to-date translations by award-winning translators.
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Discover the cult classic behind the major new TV adaption from the creators of Westworld, starring Chloe Grace Moretz.-----'Big-screen, popcorn-chewing thrills' GuardianFlynne Fisher lives in the rural American South, working at the local 3D printing shop, while earning much needed extra money playing VR games for rich people. One night she dons a headset and finds herself in futuristic London-a sleek and mysterious world, alluringly different from her own hardscrabble existence. But this isn't like any game she's ever played before: Flynne begins to realize it isn't virtual reality... it's real.Someone in London, seventy years in the future, has found a way to open a door to Flynne's world. And as utterly beguiling as London is... it's also dangerous. As Flynne searches to discover who has connected their worlds, and for what purpose, her presence here sets dangerous forces into motion...forces intent on destroying Flynne and her family in her own world.The Peripheral is master storyteller William Gibson's dazzling, hallucinatory glimpse into the fate of mankind - and what lies beyond.-----'Mesmerizing, captivating, haunting' Sunday Times'Frightening, plausible. Not just a unique and brilliantly talented SF novelist but a social and psychological visionary' The Times'Frantic with imagination and frantic with the appetite to see what happens next' Observer'A swirlingly philosophical quantum daydream of drones and bodyswapping' Daily Telegraph, Books of the Year
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