689 kr
Skickas inom 3-6 vardagar
689 kr
Skickas inom 3-6 vardagar
462 kr
Läs direkt efter köp
Expand your UE5 game development skills by leveraging C++ scripting and improve your game development abilities by building a game from scratchPurchase of the print or Kindle book includes a free PDF eBook
Key Features
Learn C++ programming as well as C++ scripting for Unreal Engine 5Practice the UE5 scripting APIs through a game project to improve your knowledge and skillsExplore essential techniques and development cycles including design, implementation, optimization, and publishingBook Description
Unreal Engine is one of the most popular and accessible game engines in the industry, creating multiple job opportunities. Owing to C++ scripting''s high performance, advanced algorithms, and engineering maintenance, it has become the industry standard for developing commercial games. However, C++ scripting can be overwhelming for anyone without a programming background. Unreal Engine 5 Game Development with C++ Scripting will help you master C++ and get a head start on your game development journey.You’ll start by creating an Unreal Engine C++ project from the shooter template and then move on to building the C++ project and the C++ code inside the Visual Studio editor. You’ll be introduced to the fundamental C++ syntax and essential object-oriented programming concepts. For a holistic understanding of game development, you’ll also uncover various aspects of the game, including character creation, player input and character control, gameplay, collision detection, UI, networking, and packaging a completed multiplayer game.By the end of this book, you’ll be well-equipped to create professional, high-quality games using Unreal Engine 5 with C++, and will have built a solid foundation for more advanced C++ programming and game development technologies.What you will learn
Develop coding skills in Microsoft Visual Studio and the Unreal Engine editorDiscover C++ programming for Unreal Engine C++ scriptingUnderstand object-oriented programming concepts and C++-specific syntaxExplore NPC controls, collisions, interactions, navigation, UI, and the multiplayer mechanismUse the predefined Unreal Engine classes and the programming mechanismWrite code to solve practical problems and accomplish tasksImplement solutions and methods used in game developmentWho this book is for
This book is for game designers, artists, software engineers, and students with some experience in using Unreal Engine and looking to explore the enigmatic C++ scripting. Basic experience with the UE editor is expected and blueprint scripting is a must. Familiarity with game concepts such as game level, lights, camera, actor/pawn/character, transformation, animation, and player control will be beneficial.
462 kr
Läs direkt efter köp
639 kr
Skickas inom 5-8 vardagar
639 kr
Skickas inom 5-8 vardagar
457 kr
Läs direkt efter köp
Explore expert techniques in C++ to tackle performance bottlenecks, AI logic, and rendering issues for smoother, smarter, and scalable game development
Key Features
Solve real-world game dev problems with expert C++ data structures and algorithmsLearn through practical, executable code instead of abstract theory or pseudocodeBuild responsive, high-performance games with advanced rendering and AI techniquesPrint or Kindle purchase includes a free PDF eBookBook Description
Game development demands performance-driven solutions—from rendering complex 3D scenes to managing AI behavior and handling animations. This hands-on book guides you in solving these challenges using high-performance C++ data structures and algorithms. The authors distill their decades of combined industry experience to help you apply practical C++ techniques to create smooth, scalable, and intelligent games. Instead of pseudocode or abstract theory, you’ll work with real, executable examples that translate directly to your projects. Demos in this book have been developed based on raylib library, providing accessible and efficient foundations for learning.Opening with a structured overview of algorithmic thinking in C++ game development, the book covers advanced algorithms and their applications in real-world game scenarios. You’ll implement data structures that optimize game functionality, solve algorithmic problems efficiently, and enhance gameplay with robust AI and rendering techniques. In addition, the key focus is collision detection, 2D/3D rendering, animation, camera controls, and machine learning-driven AI, all through practical, executable C++ code.By the end of this book, you’ll be able to confidently apply advanced C++ techniques to develop efficient, scalable, and feature-rich gameplay systems for modern games.What you will learn
Apply data structures and algorithms to solve real game development problemsApply rendering techniques, such as shader, lighting, soft shadow, particles, and quad-tree terrainBuild dynamic camera systems like third-person, rail, top-down, and split-screen viewsAnimate skeletal characters using interpolation and inverse kinematicsImplement NPC AI with FSM, behavior tree, A* pathfinding, and steeringExplore ML with neural networks in a hands-on AI turret defense projectPerformance and memory optimization using techniques like object pooling and LODWho this book is for
This book is for experienced game programmers, technical artists, and developers looking to refine their skills through real-world C++ solutions. A foundational understanding of C++, data structures, and core game development principles will be beneficial. Whether you want to deepen your expertise or are looking for a reliable reference guide, this book will be your trusted companion in building better games.
689 kr
Skickas inom 3-6 vardagar
462 kr
Läs direkt efter köp
Expand your UE5 game development skills by leveraging C++ scripting and improve your game development abilities by building a game from scratchPurchase of the print or Kindle book includes a free PDF eBook
Key Features
Learn C++ programming as well as C++ scripting for Unreal Engine 5Practice the UE5 scripting APIs through a game project to improve your knowledge and skillsExplore essential techniques and development cycles including design, implementation, optimization, and publishingBook Description
Unreal Engine is one of the most popular and accessible game engines in the industry, creating multiple job opportunities. Owing to C++ scripting''s high performance, advanced algorithms, and engineering maintenance, it has become the industry standard for developing commercial games. However, C++ scripting can be overwhelming for anyone without a programming background. Unreal Engine 5 Game Development with C++ Scripting will help you master C++ and get a head start on your game development journey.You’ll start by creating an Unreal Engine C++ project from the shooter template and then move on to building the C++ project and the C++ code inside the Visual Studio editor. You’ll be introduced to the fundamental C++ syntax and essential object-oriented programming concepts. For a holistic understanding of game development, you’ll also uncover various aspects of the game, including character creation, player input and character control, gameplay, collision detection, UI, networking, and packaging a completed multiplayer game.By the end of this book, you’ll be well-equipped to create professional, high-quality games using Unreal Engine 5 with C++, and will have built a solid foundation for more advanced C++ programming and game development technologies.What you will learn
Develop coding skills in Microsoft Visual Studio and the Unreal Engine editorDiscover C++ programming for Unreal Engine C++ scriptingUnderstand object-oriented programming concepts and C++-specific syntaxExplore NPC controls, collisions, interactions, navigation, UI, and the multiplayer mechanismUse the predefined Unreal Engine classes and the programming mechanismWrite code to solve practical problems and accomplish tasksImplement solutions and methods used in game developmentWho this book is for
This book is for game designers, artists, software engineers, and students with some experience in using Unreal Engine and looking to explore the enigmatic C++ scripting. Basic experience with the UE editor is expected and blueprint scripting is a must. Familiarity with game concepts such as game level, lights, camera, actor/pawn/character, transformation, animation, and player control will be beneficial.
462 kr
Läs direkt efter köp
639 kr
Skickas inom 5-8 vardagar
639 kr
Skickas inom 5-8 vardagar
457 kr
Läs direkt efter köp
Explore expert techniques in C++ to tackle performance bottlenecks, AI logic, and rendering issues for smoother, smarter, and scalable game development
Key Features
Solve real-world game dev problems with expert C++ data structures and algorithmsLearn through practical, executable code instead of abstract theory or pseudocodeBuild responsive, high-performance games with advanced rendering and AI techniquesPrint or Kindle purchase includes a free PDF eBookBook Description
Game development demands performance-driven solutions—from rendering complex 3D scenes to managing AI behavior and handling animations. This hands-on book guides you in solving these challenges using high-performance C++ data structures and algorithms. The authors distill their decades of combined industry experience to help you apply practical C++ techniques to create smooth, scalable, and intelligent games. Instead of pseudocode or abstract theory, you’ll work with real, executable examples that translate directly to your projects. Demos in this book have been developed based on raylib library, providing accessible and efficient foundations for learning.Opening with a structured overview of algorithmic thinking in C++ game development, the book covers advanced algorithms and their applications in real-world game scenarios. You’ll implement data structures that optimize game functionality, solve algorithmic problems efficiently, and enhance gameplay with robust AI and rendering techniques. In addition, the key focus is collision detection, 2D/3D rendering, animation, camera controls, and machine learning-driven AI, all through practical, executable C++ code.By the end of this book, you’ll be able to confidently apply advanced C++ techniques to develop efficient, scalable, and feature-rich gameplay systems for modern games.What you will learn
Apply data structures and algorithms to solve real game development problemsApply rendering techniques, such as shader, lighting, soft shadow, particles, and quad-tree terrainBuild dynamic camera systems like third-person, rail, top-down, and split-screen viewsAnimate skeletal characters using interpolation and inverse kinematicsImplement NPC AI with FSM, behavior tree, A* pathfinding, and steeringExplore ML with neural networks in a hands-on AI turret defense projectPerformance and memory optimization using techniques like object pooling and LODWho this book is for
This book is for experienced game programmers, technical artists, and developers looking to refine their skills through real-world C++ solutions. A foundational understanding of C++, data structures, and core game development principles will be beneficial. Whether you want to deepen your expertise or are looking for a reliable reference guide, this book will be your trusted companion in building better games.