This Book Thinks You're… - Böcker
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4 produkter
4 produkter
120 kr
Skickas
This book thinks you’re a scientist explores seven key scientific areas in the Science Museum’s new interactive gallery for children: force and motion, electricity and magnetism, earth and space, light, matter, sound and mathematics. Each spread centres on an open-ended question or activity, with space on the page for the child to write, draw or interact with the book. Imagine dogs are magnetic! Design how you would make a book fly. Write a new robot language. The book ends with a section for children to record their own guided independent investigations, including surveys and experiment logs.
112 kr
Skickas inom 7-10 vardagar
This Book Thinks You’re a Maths Genius explores seven key areas of maths: geometry, space and volume, statistics, numbers and number patterns, codes and ciphers and the concept of infinity. Each spread centres on an open-ended question that introduces a key mathematical concept and suggests activities that engage the child in a fun and entertaining way. Activities include predicting the trajectory of a Malteser; building loo roll skyscrapers; mind-reading magic tricks; devising your own spy code; and working out the physical correlations between your dad and Usain Bolt. The end of the book includes a section of paper-based crafts including the kit to make a cardboard football and a data log for family quirks.
This Book Thinks You're an Artist
Häftad, Engelska, 2018, 6-9 år
108 kr
Skickas inom 7-10 vardagar
This Book Thinks You’re an Artist is one of the rare books on the market to combine art history with practical activities on the page. It asks the reader to imagine their eccentric-artist alter-ego before working through six key topics: painting, sculpture, illustration, decorative art, photography and contemporary art. Each spread centres on a different technique for producing a piece of art, and relates the activity back to a famous artist or movement in a light-hearted and playful tone. Activities include making a Bruegel circus, playing a Surrealist game, selling a scribble for a million pounds and painting your face like a Russian Futurist. A section of paper-based crafts at the end of the book includes a kit to build a camera obscura.
120 kr
Skickas
This activity book helps children to think like an inventor by introducing key engineering concepts in a highly visual and entertaining way. Through fun activities and Harriet Russell’s playful illustrations, it encourages readers to engage with new ideas and think about problems in a creative way. The book explores the six key aspects of engineering that are essential to any successful inventor: problem-finding, designing, making and testing, improving your invention, building techniques and how to find new uses for existing objects. Each spread centres on an open-ended question that introduces a different way of approaching an invention. Activities include making a bridge from toothpicks and mini marshmallows; inventing a way to lift this book without touching it; building a painting robot; designing your own remote control; and harvesting electricity from a banana. At the end of the book is a tinkering lab, which includes paper-based crafts and engineering activities.