• Fri frakt över 249 kr
  • •
  • Snabba leveranser
  • •
  • Billiga böcker
Kundservice

Du är på sajten för privatpersoner.

Företag, bibliotek eller offentlig verksamhet?

Du handlar på classic.bokus.com, där alla dina funktioner finns intakta.
Till classic.bokus.com
Bokus logotyp. Gå till startsidan.
  • Erbjudanden
  • Nyheter
  • Student
  • Topplistor
  • Barn & ungdom
  • Bokus Play
  • E-böcker
  • Pocketböcker
  • Spel & pussel

Upp till 20% på populära nyheter →

Sidfot

Mina sidor

    Hjälp

    • Kundservice
    • Vanliga frågor och svar
    • Frakt och leverans
    • Retur vid ångerrätt
    • Reklamera vara
    • Betalning
    • Köpvillkor
    • Allmänna villkor
    • Information om webbplatsens tillgänglighet

    Om Bokus

    • Om oss
    • Pressrum
    • För studenter
    • För företag
    • För bibliotek och offentlig verksamhet
    • För leverantörer
    • Hållbarhet

    Populärt

    • Aktuella erbjudanden
    • Presentkort
    • Studentlitteratur
    • Nya böcker
    • Topplistor
    • Signerade böcker
    • Engelska böcker

    Inspiration

    • Boktips
    • BookTok
    • Populära bokserier
    • Barnbokskaraktärer
    • Populära författare

    Mina sidor

      Hjälp

      • Kundservice
      • Vanliga frågor och svar
      • Frakt och leverans
      • Retur vid ångerrätt
      • Reklamera vara
      • Betalning
      • Köpvillkor
      • Allmänna villkor
      • Information om webbplatsens tillgänglighet

      Om Bokus

      • Om oss
      • Pressrum
      • För studenter
      • För företag
      • För bibliotek och offentlig verksamhet
      • För leverantörer
      • Hållbarhet

      Populärt

      • Aktuella erbjudanden
      • Presentkort
      • Studentlitteratur
      • Nya böcker
      • Topplistor
      • Signerade böcker
      • Engelska böcker

      Inspiration

      • Boktips
      • BookTok
      • Populära bokserier
      • Barnbokskaraktärer
      • Populära författare
      Logotyp för Bokus
      Följ oss på Facebook (extern länk)Följ oss på Instagram (extern länk)Följ oss på YouTube (extern länk)Följ oss på TikTok (extern länk)
      bokus @ CookiesIntegritetspolicyKöpvillkor
      Till Citymail hemsida (extern länk)Till Budbee hemsida (extern länk)Till Postnord hemsida (extern länk)Till Schenker hemsida (extern länk)Till Early Bird hemsida (extern länk)Till Walleys hemsida (extern länk)
      1. Psykologi och pedagogik
      2. Psykologi
      3. Psykologi: känslor

      Emotions, Technology, and Digital Games

      AvSharon Tettegah,Wenhao David Huang

      Häftad, Engelska, 2015

      Del i serien Emotions and Technology

      610 kr

      Beställningsvara. Skickas inom 10-15 vardagar. Fri frakt över 249 kr.

      Beskrivning

      Emotions, Technology, and Digital Games explores the need for people to experience enjoyment, excitement, anxiety, anger, frustration, and many other emotions. The book provides essential information on why it is necessary to have a greater understanding of the power these emotions have on players, and how they affect players during, and after, a game.

      This book takes this understanding and shows how it can be used in practical ways, including the design of video games for teaching and learning, creating tools to measure social and emotional development of children, determining how empathy-related thought processes affect ethical decision-making, and examining how the fictional world of game play can influence and shape real-life experiences.



      • Details how games affect emotions-both during and after play
      • Describes how we can manage a player's affective reactions
      • Applies the emotional affect to making games more immersive
      • Examines game-based learning and education
      • Identifies which components of online games support socio-emotional development
      • Discusses the impact of game-based emotions beyond the context of games

      Produktinformation

      • Utgivningsdatum:2015-09-25
      • Mått:152 x 229 x 21 mm
      • Vikt:610 g
      • Format:Häftad
      • Språk:Engelska
      • Serie:Emotions and Technology
      • Antal sidor:364
      • Förlag:Elsevier Science
      • ISBN:9780128017388

      Utforska kategorier

      • Psykologi: känslor inom Psykologi och pedagogik
      • Naturvetenskap:allmänt inom Naturvetenskap och teknik

      Mer om författaren

      Sharon Tettegah is a Professor in the Department of Teaching and Learning at the University of Nevada, Las Vegas and Former Program Chair of Digital Environments for Learning, Teaching and Agency in the College of Education, at the University of Illinois, at Urbana Champaign. She has an appointment in the Cognitive Neuroscience in Bio-Intelligence at the Beckman Institute for Advanced Science and Technology. In addition, she is a Research Scientist and affiliate at the National Center for Supercomputing Applications (NCSA). Her research centers on the intersection of STEM learning, Emotions, Equity and Social justice. She was also a Program Director in 2010-2012 at the National Science Foundation where she managed five programs in the Directorates of Education and Human Resources, Computer and Information Science and Engineering and including a NSF cross-cutting program on Science, Engineering, Education for Sustainability (SEES). She is also the Series Editor for Emotions and Technology with Elsevier, Academic Psychology Division. Dr. Wenhao David Huang is an Associate Professor at Department of Education Policy, Organization and Leadership at University of Illinois at Urbana-Champaign. His research interests are mainly focused on designing and validating technology-enabled learning engagement systems and environments across subject matter areas in organizations. Dr. Huang is particularly interested in better designing game-based learning and performance solutions for various groups of adult learners across learning and performance contexts, in order to sustain learners’ interests and efforts in engaging with intended affective, cognitive, and behavioral learning processes. Dr. Huang’s work on game-based learning articulates the relationships between learners’ motivational and cognitive processing, various design-relevant attributes for efficient game-based learning environments, learners’ dilemma when interacting with game-based learning environments where distractions are abundant, and considering game-based learning system as an integral part of the organizational learning and performance solution.

      Innehållsförteckning

      • I. FRAMEWORKS OF EMOTIONS IN GAMES1. Science of Emotions in Design of Video Games2. Gamers and Their Weapons: An Appraisal Perspective on Weapons Manipulation in Video Games3. Communicating Emotion through Gestures in Online GamesII. EMOTIONAL AFFORDANCES IN GAMES4. Educational Neuroscience and the Affective Affordances of Video Games in Language Learning5. The Design and Field Evaluation of an Interactive Digital Game to Identify and Compare Preschool Children’s Social and Emotional Skills6. The Role of Story in Learning and Emotions7. What Kind of Narratives Do Kids Like for Video Games? An Exploratory Study of Children’s Cognitive and Emotional Responses8. Which Socio-Emotional Skills Do Online Games Teach9. CyGaMEs Analytics and Data Visualization: Case Studies Showing Affective Response to Learning through Instructional Video Games10. The Role of Emotion and Empathy in Ethical Decision-Making in VideogamesIII. EMOTIONS EXTENDED BY GAMES 11. Digital Narrative: Exploring Issues of PTSD in a Virtual Environment12. Half a Second That It Is Enough: Involuntary Micro-suspensions of Disbelief and Ectodiegesis as Phenomena of Immersional Processes in Pervasive Games13. Emotional Response to Gaming Producing Rosenblatt’s Transaction
      Hoppa över listan

      Du kanske också är intresserad av

      Sharon Tettegah, Yolanda Garcia - Emotions, Technology, and Health, Häftad

      Emotions, Technology, and Health

      Sharon Tettegah, Yolanda Garcia

      Häftad, 2016

      796 kr

      Sharon Tettegah, Safiya Noble - Emotions, Technology, and Design, Häftad

      Emotions, Technology, and Design

      Sharon Tettegah, Safiya Noble

      Häftad, 2016

      718 kr

      Sharon Tettegah - Emotions, Technology, and Social Media, Häftad

      Emotions, Technology, and Social Media

      Sharon Tettegah

      Häftad, 2016

      593 kr

      Safiya Noble, Sharon Tettegah - Emotions, Technology, and Design, E-bok

      Emotions, Technology, and Design

      Safiya Noble, Sharon Tettegah

      E-bok
      2015

      837 kr

      Klara Peters Bastin - SIGNERAD - Om julens wälgång, Inbunden
      • Signerad!

      SIGNERAD - Om julens wälgång

      Klara Peters Bastin

      Inbunden, 2026

      249 kr

      Sharon Y. Tettegah, Michael P. McCreery - Emotions, Technology, and Learning, Häftad

      Emotions, Technology, and Learning

      Sharon Y. Tettegah, Michael P. McCreery

      Häftad, 2015

      641 kr

      Sharon Y. Tettegah, Martin Gartmeier - Emotions, Technology, Design, and Learning, Häftad

      Emotions, Technology, Design, and Learning

      Sharon Y. Tettegah, Martin Gartmeier

      Häftad, 2015

      751 kr

      Sharon Y. Tettegah, Dorothy L. Espelage - Emotions, Technology, and Behaviors, Häftad

      Emotions, Technology, and Behaviors

      Sharon Y. Tettegah, Dorothy L. Espelage

      Häftad, 2015

      767 kr

      Henrik Wahlström - SIGNERAD - Jag måste måla av mig, Inbunden
      • Signerad!

      SIGNERAD - Jag måste måla av mig

      Henrik Wahlström

      Inbunden, 2026

      329 kr

      Roland Paulsen - Avbegåvad : en essäberättelse om arv och miljö, Inbunden
      • -15%

      Avbegåvad : en essäberättelse om arv och miljö

      Roland Paulsen

      Inbunden, 2026

      225 kr265 kr