Video Games and Learning

Teaching Participatory Culture in the Digital Age

AvKurt Squire,Marcia C. Linn

Häftad, Engelska, 2011

352 kr

Beställningsvara. Skickas inom 7-10 vardagar. Fri frakt över 249 kr.

Beskrivning

Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the ''gamer generation?'' This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play. The author presents a comprehensive model of games and learning that integrates analysis of games, games cultures, and educational game design. Building on over 10 years of research, Kurt Squire tells the story of the emerging field of immersive digitally mediated learning environments (or games) and outlines the future of education.

Produktinformation

Utforska kategorier

Mer om författaren

Hoppa över listan

Mer från samma författare

Hoppa över listan

Mer från samma serie

Hoppa över listan

Du kanske också är intresserad av