Real-Time Shading

AvMichael McCool,Wolfgang Heidrich

E-bok
PDF, Engelska, 2002

836 kr

Läs direkt i Bokus Reader – eller ladda ned till din enhet (PDF kräver ofta zoom och scroll på små skärmar).

Fler format och utgåvor

Beskrivning

This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and scientific visualization, among others. The authors inc

Produktinformation

Utforska kategorier

Hoppa över listan

Mer från samma författare

Marc Olano, John Hart, Wolfgang Heidrich, Michael McCool - Real-Time Shading, Häftad

Real-Time Shading

Marc Olano, John Hart, Wolfgang Heidrich, Michael McCool

Häftad, 2020

890 kr

Marc Olano, John Hart, Wolfgang Heidrich, Michael McCool - Real-Time Shading, Inbunden

Real-Time Shading

Marc Olano, John Hart, Wolfgang Heidrich, Michael McCool

Inbunden, 2002

2 073 kr

Hoppa över listan

Du kanske också är intresserad av

Michael McCool, Wolfgang Heidrich, John Hart, Marc Olano - Real-Time Shading, E-bok

Real-Time Shading

Michael McCool, Wolfgang Heidrich, John Hart, Marc Olano

E-bok
2002

836 kr

Marc Olano, John Hart, Wolfgang Heidrich, Michael McCool - Real-Time Shading, Häftad

Real-Time Shading

Marc Olano, John Hart, Wolfgang Heidrich, Michael McCool

Häftad, 2020

890 kr

Marc Olano, John Hart, Wolfgang Heidrich, Michael McCool - Real-Time Shading, Inbunden

Real-Time Shading

Marc Olano, John Hart, Wolfgang Heidrich, Michael McCool

Inbunden, 2002

2 073 kr