Wolfgang Heidrich – författare
Visar alla böcker från författaren Wolfgang Heidrich. Handla med fri frakt och snabb leverans.
9 produkter
High Dynamic Range Imaging
Acquisition, Display, and Image-Based Lighting
Av Karol Myszkowski, Greg Ward m. fl.
E-bok, 2010
990 kr
Lägg i varukorg
High Dynamic Range Imaging, Second Edition, is an essential resource for anyone working with images, whether it is for computer graphics, film, video, photography, or lighting design. It describes HDRI technology in its entirety and covers a wide-range of topics, from capture devices to tone …
High Dynamic Range Imaging
Acquisition, Display, and Image-Based Lighting
Av Erik Reinhard, Wolfgang Heidrich m. fl.
Inbunden, 2010
1025 kr
Lägg i varukorg
High Dynamic Range Imaging, Second Edition, is an essential resource for anyone working with images, whether it is for computer graphics, film, video, photography, or lighting design. It describes HDRI technology in its entirety and covers a wide-range of topics, from capture devices to tone …
Real-Time Shading
Av Marc Olano, John Hart m. fl.
Häftad, 2020
987 kr
Lägg i varukorg
This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and …
Real-Time Shading
Av Michael McCool, Wolfgang Heidrich m. fl.
E-bok, 2002
927 kr
Lägg i varukorg
This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and …
Real-Time Shading
Av Michael McCool, Wolfgang Heidrich m. fl.
E-bok, 2002
927 kr
Lägg i varukorg
This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and …
Real-Time Shading
Av Marc Olano, John Hart m. fl.
Inbunden, 2002
2600 kr
Lägg i varukorg
This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and …
Sprachen der ökonomischen Leitung und der Systemprojektierung
E-bok, 1977
1756 kr
Lägg i varukorg
Keine ausführliche Beschreibung für "Sprachen der ökonomischen Leitung und der Systemprojektierung" verfügbar.