Programming Fundamentals Using JAVA

A Game Application Approach: Unlock Your Potential with Comprehensive Java Training

AvS. Jane Fritz,William McAllister

E-bok
Engelska, 2024

1 106 kr

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Beskrivning

Learn Java programming through game development, covering basics to advanced concepts with practical examples.

Key Features

  • Use of game programming to teach Java concepts, making learning engaging and interactive
  • A wide range of topics from basic programming to advanced Java features, ensuring comprehensive learning
  • Practical examples and exercises, reinforcing learning through hands-on practice

Book Description

This Java-based book is designed for beginning programmers, using game programming as a central tool to enhance student engagement and learning outcomes. The new edition updates GUI interface chapters from Swing to FX-based programs. The game programming integration does not compromise the traditional programming material, allowing instructors unfamiliar with game programming to leverage its pedagogical benefits. The book assumes no prior programming experience.Starting with an introduction, the course progresses through variables, input/output, calculations, methods, classes, objects, boolean expressions, and decision-making. It then covers loops, arrays, advanced object-oriented concepts, inheritance, recursion, and exceptions. The latter part focuses on graphical user interfaces, generics, the API collection framework, multithreading, and concurrency.By the end of the course, students will have a comprehensive understanding of Java programming, enhanced by practical game programming applications. This approach not only makes learning more engaging but also provides a solid foundation for more advanced Java programming concepts.

What you will learn

  • Understand the basics of Java programming
  • Create and manipulate variables
  • Develop graphical user interfaces
  • Implement object-oriented programming concepts
  • Apply data structures and algorithms
  • Handle multithreading and concurrency

Who this book is for

This book is ideal for students and professionals interested in learning Java through game development. A basic understanding of programming is recommended, but not required, as the book starts with fundamental concepts and gradually moves to advanced topics. No prior experience with game programming or Java is necessary.

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