• Fri frakt över 249 kr
  • •
  • Snabba leveranser
  • •
  • Billiga böcker
Kundservice

Du är på sajten för privatpersoner.

Företag, bibliotek eller offentlig verksamhet?

Du handlar på classic.bokus.com, där alla dina funktioner finns intakta.
Till classic.bokus.com
Bokus logotyp. Gå till startsidan.
  • Erbjudanden
  • Nyheter
  • Student
  • Topplistor
  • Barn & ungdom
  • Bokus Play
  • E-böcker
  • Pocketböcker
  • Spel & pussel

Upp till 20% på populära nyheter →

Sidfot

Mina sidor

    Hjälp

    • Kundservice
    • Vanliga frågor och svar
    • Frakt och leverans
    • Retur vid ångerrätt
    • Reklamera vara
    • Betalning
    • Köpvillkor
    • Allmänna villkor
    • Information om webbplatsens tillgänglighet

    Om Bokus

    • Om oss
    • Pressrum
    • För studenter
    • För företag
    • För bibliotek och offentlig verksamhet
    • För leverantörer
    • Hållbarhet

    Populärt

    • Aktuella erbjudanden
    • Presentkort
    • Studentlitteratur
    • Nya böcker
    • Topplistor
    • Signerade böcker
    • Engelska böcker

    Inspiration

    • Boktips
    • BookTok
    • Populära bokserier
    • Barnbokskaraktärer
    • Populära författare

    Mina sidor

      Hjälp

      • Kundservice
      • Vanliga frågor och svar
      • Frakt och leverans
      • Retur vid ångerrätt
      • Reklamera vara
      • Betalning
      • Köpvillkor
      • Allmänna villkor
      • Information om webbplatsens tillgänglighet

      Om Bokus

      • Om oss
      • Pressrum
      • För studenter
      • För företag
      • För bibliotek och offentlig verksamhet
      • För leverantörer
      • Hållbarhet

      Populärt

      • Aktuella erbjudanden
      • Presentkort
      • Studentlitteratur
      • Nya böcker
      • Topplistor
      • Signerade böcker
      • Engelska böcker

      Inspiration

      • Boktips
      • BookTok
      • Populära bokserier
      • Barnbokskaraktärer
      • Populära författare
      Logotyp för Bokus
      Följ oss på Facebook (extern länk)Följ oss på Instagram (extern länk)Följ oss på YouTube (extern länk)Följ oss på TikTok (extern länk)
      bokus @ CookiesIntegritetspolicyKöpvillkor
      Till Citymail hemsida (extern länk)Till Budbee hemsida (extern länk)Till Postnord hemsida (extern länk)Till Schenker hemsida (extern länk)Till Early Bird hemsida (extern länk)Till Walleys hemsida (extern länk)
      1. Data och IT
      2. Systemvetenskap och AI

      Immersive Learning Research Network

      10th International Conference on Immersive Learning, iLRN 2024, Glasgow, UK, June 10–13, 2024, Revised Selected Papers, Part I

      AvJule M. Krüger,Daniela Pedrosa

      Häftad, Engelska, 2025

      Del 2271 i serien Communications in Computer and Information Science

      1 087 kr

      Beställningsvara. Skickas inom 10-15 vardagar. Fri frakt över 249 kr.

      Beskrivning

      This book constitutes the proceedings of the10th International Conference on Immersive Learning, iLRN 2024, held in Glasgow, UK during June 10–13, 2024.The 30 full papers and 13 short papers presented in this volume were carefully reviewed and selected from 144 submissions. They were categorized under the topical section as follows:Part I:Foundations in Immersive Learning Research and Theory; Assessment and Evaluation (A&E); Galleries, Libraries, Archives and Museums (GLAM); Inclusion, Diversity, Equity, Access, and Social Justice (IDEAS); STEM Education (STEM); Medical & Healthcare Education (MHE); Workforce Development & Industry Training (WDIT); Self and Co-regulated Learning with Immersive Learning Environments (SCILE).Part II:Special Track 1: Immersive learning across Latin America: State of Research, Use Cases and Projects; Special Track 2: Sustainable Development and Immerse Learning in the Climate Emergency; Special Track 3: Literacy Equity and Immersive Learning.

      Produktinformation

      • Utgivningsdatum:2025-02-20
      • Mått:155 x 235 x 28 mm
      • Vikt:768 g
      • Format:Häftad
      • Språk:Engelska
      • Serie:Communications in Computer and Information Science
      • Antal sidor:485
      • Förlag:Springer International Publishing AG
      • ISBN:9783031804748

      Utforska kategorier

      • Systemvetenskap och AI inom Data och IT
      • Människa – datorinteraktion inom Data och IT
      • Material och digital teknik i undervisningen inom Psykologi och pedagogik

      Innehållsförteckning

      • .- Foundations in Immersive Learning Research and Theory..- The Vibrotactile Paradox: Corrective and Reenforcing Feedback in Educational VR..- Scent Box: Prototyping and Instructions for Olfactory Enhancement of VR-Experiences..- Measuring Cognitive Load with Eye-tracking during Mental Rotation with 2D and 3D Visualization in AR..- Augmented Didactic: Interacting with 3D Models to Enhance the Memory Systems..- Complexity of Agency in VR Learning Environments: Exploring Associations with Interactivity, Learning Outcomes, and Affect..- Ready Student One: A Framework for Avatar Design in Higher Education..- A Literature Review and Taxonomy of In-VR Questionnaire User Interfaces..- Describing and Interpreting Immersive Learning Cases with the Immersion Cube and the Immersive Learning Brain..- Exploiting the TARC framework: The Relations between Educators’ Attitudes towards AR, Innovativeness, Digital Skills, and AR Skills in Education..- Perceptions of Higher Education Students on Immersive Virtual Reality for Communication Skills Training. The Bodyswaps Case..- Adaptive Learning and Instruction with Augmented Reality: A Scoping Review..- An Evaluation of Headset vs Desktop Use for Accessing Virtual Worlds in a Higher Education Context..- Design of Virtual Reality Environments to Support Learning in History Education..- Perfecting the Interdisciplinary Storm: Immersive Narrative Development Workflows in Context of Meteorology Labs..- Assessment and Evaluation (A&E)..- Is Usability always Productive in Learning Environments..- Galleries, Libraries, Archives and Museums (GLAM)..- The Application of Procedurally Generated Libraries in Immersive Virtual Reality..- Designing MetaHuman-Based Historical Characters in Virtual Exhibitions and Scenes: A Case Study on St Andrews..- Inclusion, Diversity, Equity, Access, and Social Justice (IDEAS)..- Preliminary Report: Innovations in Participatory Immersive XR Research for Transition-Aged Autistic Adults..- Preliminary Analysis of Empathy-Driven Design and Inclusive Cybersecurity Education: The Initial Phase of the uSucceed Project's Virtual Reality Curriculum for Neurodiverse Adults in STEM..- Exploring the Inclusive Design and Use of Social MultiPlatform Virtual Reality for a Post-Secondary Gender Diversity Workshop..- STEM Education (STEM)..- A Computer-Supported Collaborative Learning Environment for Computer Science Education..- AR for Science Education: Students’ Behaviour Patterns and the Relationship between Cognitive Load, Knowledge Acquisition and Performance..- Spatial Audio Cues in an Immersive Virtual Reality STEM Escape Room Game: A Comparative Study..- Lessons upon Dislikes: Educational Game Design Principles from Players’ Negative Feedback..- Exploring the Influence of Immersive Virtual Reality on Science Learning – An Affordance Approach..- Immersive Learning in History Education: Exploring the Capabilities of Virtual Avatars and Large Language Models..- The Potential of Virtual Reality for Immersive HCI Education: Insights from an Empirical Study..- Promoting Science Identity Exploration: An Analysis of the Game Design Features in WaterWays..- Medical & Healthcare Education (MHE)..- Learning from Immersive Augmented Reality on COVID-19 Transmission..- Workforce Development & Industry Training (WDIT)..- Breaking Barriers in Getting to Yes: Using Immersive Media for Cross-cultural Negotiation Training..- Self and Co-regulated Learning with Immersive Learning Environments (SCILE)..- Creativo: Design and Evaluation of a Multi-User Collaborative Learning Environment in Virtual Reality..- The Impact of Cognitive, Affective, and Psychomotor Learning Perception on Learning Outcomes in the eXtended Reality based Nursing Simulation..- Immersive Virtual Learning Spaces for Emotional Engagement in Education with the Classroom-ready Virtual Reality Device CLASSVR..- Method for Evaluation and Classification of Self and Co-regulation of Learning in Immersive Narrative.
      Hoppa över listan

      Du kanske också är intresserad av

      Yoshishige Haraoka - Linear Differential Equations in the Complex Domain, Häftad
      Del 2271

      Linear Differential Equations in the Complex Domain

      Yoshishige Haraoka

      Häftad, 2020

      729 kr

      Günter Tissen, Kathleen Toepel - Europaeische Strukturpolitik Im Laendlichen Raum, Häftad
      Del 2271

      Europaeische Strukturpolitik Im Laendlichen Raum

      Günter Tissen, Kathleen Toepel

      Häftad, 1998

      576 kr

      Jonathon Richter, Anasol Pena-Rios, Andreas Dengel, Daniela Pedrosa, Jule M. Kruger, Marie-Luce Bourguet - Immersive Learning Research Network, E-bok

      Immersive Learning Research Network

      Jonathon Richter, Anasol Pena-Rios, Andreas Dengel, Daniela Pedrosa, Jule M. Kruger, Marie-Luce Bourguet

      E-bok
      2023

      1 373 kr

      Jule M. Krüger, Matthew Schmidt, Anastasios Mikropoulos, George Koutromanos, Daniela Pedrosa, Dennis Beck, Stylianos Mystakidis, Genevieve Smith-Nunes, Anasol Peña-Rios, Jonathon Richter - Immersive Learning Research Network, Häftad

      Immersive Learning Research Network

      Jule M. Krüger, Matthew Schmidt, Anastasios Mikropoulos, George Koutromanos, Daniela Pedrosa, Dennis Beck, Stylianos Mystakidis, Genevieve Smith-Nunes, Anasol Peña-Rios, Jonathon Richter

      Häftad, 2025

      960 kr

      Jule M. Krüger, Daniela Pedrosa, Dennis Beck, Marie-Luce Bourguet, Andreas Dengel, Rami Ghannam, Alan Miller, Anasol Peña-Rios, Jonathon Richter - Immersive Learning Research Network, Häftad
      Del 2272

      Immersive Learning Research Network

      Jule M. Krüger, Daniela Pedrosa, Dennis Beck, Marie-Luce Bourguet, Andreas Dengel, Rami Ghannam, Alan Miller, Anasol Peña-Rios, Jonathon Richter

      Häftad, 2025

      709 kr

      Dennis Beck, Anasol Peña-Rios, Todd Ogle, Daphne Economou, Markos Mentzelopoulos, Leonel Morgado, Christian Eckhardt, Johanna Pirker, Roxane Koitz-Hristov, Jonathon Richter, Christian Gütl, Michael Gardner - Immersive Learning Research Network, Häftad
      Del 1044

      Immersive Learning Research Network

      Dennis Beck, Anasol Peña-Rios, Todd Ogle, Daphne Economou, Markos Mentzelopoulos, Leonel Morgado, Christian Eckhardt, Johanna Pirker, Roxane Koitz-Hristov, Jonathon Richter, Christian Gütl, Michael Gardner

      Häftad, 2019

      547 kr

      Jonathon Richter, Anasol Pena-Rios, Alan Miller, Rami Ghannam, Andreas Dengel, Marie-Luce Bourguet, Dennis Beck, Daniela Pedrosa, Jule M. Kruger - Immersive Learning Research Network, E-bok

      Immersive Learning Research Network

      Jonathon Richter, Anasol Pena-Rios, Alan Miller, Rami Ghannam, Andreas Dengel, Marie-Luce Bourguet, Dennis Beck, Daniela Pedrosa, Jule M. Kruger

      E-bok
      2025

      1 373 kr

      Jonathon Richter, Anasol Pena-Rios, Genevieve Smith-Nunes, Stylianos Mystakidis, Dennis Beck, Daniela Pedrosa, George Koutromanos, Anastasios Mikropoulos, Matthew Schmidt, Jule M. Kruger - Immersive Learning Research Network, E-bok

      Immersive Learning Research Network

      Jonathon Richter, Anasol Pena-Rios, Genevieve Smith-Nunes, Stylianos Mystakidis, Dennis Beck, Daniela Pedrosa, George Koutromanos, Anastasios Mikropoulos, Matthew Schmidt, Jule M. Kruger

      E-bok
      2025

      1 232 kr

      Marie-Luce Bourguet, Jule M. Krüger, Daniela Pedrosa, Andreas Dengel, Anasol Peña-Rios, Jonathon Richter - Immersive Learning Research Network, Häftad
      Del 1904

      Immersive Learning Research Network

      Marie-Luce Bourguet, Jule M. Krüger, Daniela Pedrosa, Andreas Dengel, Anasol Peña-Rios, Jonathon Richter

      Häftad, 2023

      1 066 kr

      Jonathon Richter, Anasol Pena-Rios, Alan Miller, Rami Ghannam, Andreas Dengel, Marie-Luce Bourguet, Dennis Beck, Daniela Pedrosa, Jule M. Kruger - Immersive Learning Research Network, E-bok

      Immersive Learning Research Network

      Jonathon Richter, Anasol Pena-Rios, Alan Miller, Rami Ghannam, Andreas Dengel, Marie-Luce Bourguet, Dennis Beck, Daniela Pedrosa, Jule M. Kruger

      E-bok
      2025

      852 kr