Bokus
Emotion in Games

Inbunden, Engelska, 2016

Emotion in Games

Av Kostas Karpouzis, Georgios N. Yannakakis

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Beskrivning
The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications. This book will be of interest to researchers and scholars in the fields of game research, affective computing, human computer interaction, and artificial intelligence.
Produktinformation
  • Utgivningsdatum: 2016-11-18
  • Mått: 155 x 235 x 25 mm
  • Vikt: 699 g
  • Format: Inbunden
  • Språk: Engelska
  • Antal sidor: 338
  • Förlag: Springer International Publishing AG
  • Serie: Socio-Affective Computing (del 4)
  • ISBN: 9783319413143
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