Alexandra Kropova – författare
Visar alla böcker från författaren Alexandra Kropova. Handla med fri frakt och snabb leverans.
7 produkter
Ultimate iOS 10, Xcode 8 Developer Book. Build 30 Apps
Av John Bura, Razvan Nesiu m. fl.
Häftad, 2017
1043 kr
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Ultimate Ios 10, Xcode 8 Development Book: Build 30 Apps
Av Chris Veillette, Nimish Narang m. fl.
E-bok, 2017
230 kr
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Even if you have never coded before, you can learn how to build an app from scratch using Xcode. This book takes you step-by-step through designing, coding, and testing different iOS applications.The code in this book is easy to follow along with. The book''s numerous screenshots ensure that no …
Introduction to Unity
Av Glauco Pires, Alexandra Kropova m. fl.
E-bok, 2017
230 kr
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Do you want to make your own 2D or 3D game? Unity is the Number One free program for building VR games. In this book, we use Unity and C# to create several games from scratch.The first part of this book is an introduction to Unity for those who have never used it before. You learn the interface, …
Build a 3d Virtual Reality Whackamole Game
Av Kevin Liao, Glauco Pires m. fl.
E-bok, 2017
230 kr
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Learn to create the art and code for a 3D virtual reality (VR) Whackamole game. In this eBook, we take you through each step of game development, from downloading software to integrating art. The programs we use are Unity and Blender, the top free platforms for building VR games. We create real …
Introduction to Unreal
Av Glauco Pires, Alexandra Kropova m. fl.
E-bok, 2017
229 kr
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The Unreal Engine is a powerful program for building games. Learn how to navigate the Unreal editor by building a Coin Collector game!By the end of this book, you know how to create a game from scratch that responds to user input through keyboard controls. This book makes creating your own game …
Build 6 Games In Unreal
Av Glauco Pires, Alexandra Kropova m. fl.
E-bok, 2017
230 kr
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In this book, you learn how to navigate the Unreal editor while building 6 basic games. This book is an extension of Mammoth Interactive''s "Introduction to Unreal" book. You set up each game''s design, thus learning to create video game levels. Then you learn how to use C++ scripts to give your …