John Bura – författare
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14 produkter
14 produkter
Häftad, Engelska, 2016
451 kr
Skickas inom 5-8 vardagar
Häftad, Engelska, 2016
489 kr
Skickas inom 5-8 vardagar
Häftad, Engelska, 2016
365 kr
Skickas inom 5-8 vardagar
Häftad, Engelska, 2016
812 kr
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Häftad, Engelska, 2017
1 035 kr
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E-bok
Engelska, 2017310 kr
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Have you always wanted to learn the foundations of computer programming? Are you tired of being bogged down by confusing jargon and complex descriptions? This book is an easy-to-understand, beginner''s introduction to JavaScript. With this book, your website will be up-and-running in no time!This book includes chapters on the following:Functions – Finally your website can do things! It''s not just a pretty face. Learn how to enable your site to perform tasks.Variables – Integers, doubles, floats, characters, strings: these are all different types of variables. Variables are crucial to programming because they contain data. Learn about the different types and when you should use each one.If Statements - If you read this book, you will reach the section on conditionals. If statements run code IF a certain condition is met. These are extremely useful for testing values and preventing code from crashing, among other things.
E-bok
Engelska, 2017302 kr
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Do you have a great website idea that you want to make come to life? Anyone who wants to build a website from scratch needs to know HTML. This book provides a clear, concise introduction to web design that anyone from your great-grandparent to little cousin can follow. The chapters of this book cover:Font Style – Italicize, bold, and underline! You never know when the text on your site could need it.Images and Links – Make your site visual and dynamic by adding image files that link to different areas of the web.Lists – It is easier to read things when they are in a list (like this one). Master ordered and unordered lists to make paragraphs easier to read.Input Tags – Communicate with your users! Create input tags and submit buttons so that site visitors can send you messages.
E-bok
Engelska, 2017302 kr
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Have you come up with a stunning website design? We are here to teach you how to put that design into reality. CSS forms the basis of manipulating the design of a site so that it looks exactly how you want it, from the size of text to the color scheme. This book covers topics such as:Font Types – Did you know that there are numerous types of fonts that each serve a different purpose? We dig deep into serif, sans-serif, monospace, and more! You will learn how to customize a font to meet the specific needs of every site you create.Padding and Margins – A website wouldn''t be very clean if none of the items had any space between them! Learn how to separate sections of your site in order to make it look visually appealing. Adding a Menu – Can''t have your website users getting lost! This book will teach you how to create a menu so that users can navigate throughout the pages of your site and always return home when they need to.
E-bok
Engelska, 2017223 kr
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Even if you have never coded before, you can learn how to build an app from scratch using Xcode. This book takes you step-by-step through designing, coding, and testing different iOS applications.The code in this book is easy to follow along with. The book''s numerous screenshots ensure that no learner is left behind.Playground – In Part 1, you learn the foundations of Xcode using Swift 3.0''s Playground. The Playground is the perfect place to test code in real-time. We use the Playground to introduce coding topics like variables, functions, and loops.UI Elements – Apps are made up of User Interface (UI) elements. In Part 2, you create Projects to test common UI elements, including labels, buttons, and text fields. With code, you learn to implement the objects to give them functionality.Example Apps – In Part 3, we create functioning apps. To build an app, we design its layout and implement its functionality. You learn how to test your apps by running them in the Simulator.
E-bok
Engelska, 2017215 kr
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Do you want to make your own 2D or 3D game? Unity is the Number One free program for building VR games. In this book, we use Unity and C# to create several games from scratch.The first part of this book is an introduction to Unity for those who have never used it before. You learn the interface, set up scenes, and make game objects. We create a 2D game where a player shoots a bullet at a wall to trigger an explosion. In Part Two, we create a 3D shooter game where a player enters a castle and attacks enemies. You learn how to customize the appearance and behavior of objects using C# scripts. You learn crucial concepts of coding in C# for Unity: variables, methods, input, and more.By the end of this book, you have a 2D bullet explosion game and a 3D VR shooter game that you can show off in your portfolio.
E-bok
Engelska, 2017223 kr
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Learn to create the art and code for a 3D virtual reality (VR) Whackamole game. In this eBook, we take you through each step of game development, from downloading software to integrating art. The programs we use are Unity and Blender, the top free platforms for building VR games. We create real examples that you can follow along with as you learn. This eBook is an extension of Mammoth Interactive''s "Introduction to Unity" book. In Part 1, you learn how navigate the Unity Editor, set up scenes, and make game objects. We make a 2D game where a player shoots a bullet at a wall to trigger an explosion. In Part 2, you learn how to customize the appearance and behavior of objects using C# scripts by building a 3D shooter game. In Part 3, we build a Whackamole game from scratch. We use Blender to make our art assets and 3D models. By the end of this eBook, you have a fully-functioning 3D VR game that you can put in your portfolio.
E-bok
Engelska, 2017228 kr
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The Unreal Engine is a powerful program for building games. Learn how to navigate the Unreal editor by building a Coin Collector game!By the end of this book, you know how to create a game from scratch that responds to user input through keyboard controls. This book makes creating your own game easy and efficient. You learn both the coding and artistic sides to game development. As such, you gain a unique perspective that is familiar with the different skills needed to make a game. Ready to begin?
E-bok
Engelska, 2017223 kr
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In this book, you learn how to navigate the Unreal editor while building 6 basic games. This book is an extension of Mammoth Interactive''s "Introduction to Unreal" book. You set up each game''s design, thus learning to create video game levels. Then you learn how to use C++ scripts to give your game custom functionality. By the end of this book, you know how to create games that respond to user input through keyboard controls. This book makes creating your own game easy and efficient. You understand the different skills needed to make a game. You are familiar with both the coding and artistic sides to game development. Therefore, you have a unique perspective.We make the following games: •Coin Collector Game •Shooter Game •Platform Switcher Game •First Person Shooter Game •Turret Game •Runner Switcher Game
Häftad, Engelska, 2014
651 kr
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