Anh Nguyen-Duc – författare
853 kr
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320 kr
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Developing projects outside of a classroom setting can be intimidating for students and is not always a seamless process. Real-World Software Projects for Computer Science and Engineering Students is a quick, easy source for tackling such issues. Filling a critical gap in the research literature, the book:
Is ideal for academic project supervisors.
Helps researchers conduct interdisciplinary research.
Guides computer science students on undertaking and implementing research-based projects
This book explains how to develop highly complex, industry-specific projects touching on real-world complexities of software developments. It shows how to develop projects for students who have not yet had the chance to gain real-world experience, providing opportunity to become familiar with the skills needed to implement projects using standard development methodologies.
The book is also a great source for teachers of undergraduate students in software engineering and computer science as it can help students prepare for the risk and uncertainty that is typical of software development in industrial settings.
320 kr
Läs direkt efter köp
Developing projects outside of a classroom setting can be intimidating for students and is not always a seamless process. Real-World Software Projects for Computer Science and Engineering Students is a quick, easy source for tackling such issues. Filling a critical gap in the research literature, the book:
Is ideal for academic project supervisors.
Helps researchers conduct interdisciplinary research.
Guides computer science students on undertaking and implementing research-based projects
This book explains how to develop highly complex, industry-specific projects touching on real-world complexities of software developments. It shows how to develop projects for students who have not yet had the chance to gain real-world experience, providing opportunity to become familiar with the skills needed to implement projects using standard development methodologies.
The book is also a great source for teachers of undergraduate students in software engineering and computer science as it can help students prepare for the risk and uncertainty that is typical of software development in industrial settings.
266 kr
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Software Business
10th International Conference, ICSOB 2019, Jyväskylä, Finland, November 18–20, 2019, Proceedings
565 kr
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708 kr
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This book constitutes the refereed proceedings of the 10th International Conference on Software Business, ICSOB 2019, held in Jyväskylä, Finland, in November 2019. On the occasion of its tenth anniversary the conference theme this year was “The First Decade and Beyond” and focused on the development during the past decade, addressing the future of software-intensive business as well as studies on new and emerging ideas.
The 18 full papers and 10 short papers presented together with 3 invited talks, 6 emerging research papers and a tutorial were carefully reviewed and selected from 52 submissions. They are organized in the following topical sections: software ecosystems; management of software products; continual improvement and product development; impacts of digitalization; software business education; software startups and digital business.
844 kr
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734 kr
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565 kr
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Software Business
12th International Conference, ICSOB 2021, Drammen, Norway, December 2–3, 2021, Proceedings
733 kr
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865 kr
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This book constitutes the refereed proceedings of the 12th International Conference on Software Business, ICSOB 2021, which was held during December 2-3, 2021. The conference was originally planned to take place in Drammen, Norway, but changed to an online format due to the COVID-19 pandemic. The special theme of ICSOB 2021 was software sustainability.
The 13 full papers and 5 short papers presented were carefully reviewed and selected from 39 submissions. They deal with a range of topics including software sustainability, Agile development, DevOps, software startups, prototyping, software ecosystems, crowdsourcing platforms, technical debts, and risk management.
Software Business
13th International Conference, ICSOB 2022, Bolzano, Italy, November 8–11, 2022, Proceedings
1 123 kr
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1 459 kr
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This book constitutes the refereed proceedings of the 13th International Conference on Software Business, ICSOB 2022, which was held during November 8-11, 2022 in Bolzano, Italy. The special theme of ICSOB 2022 was “Software for Digital Transformation”.
The 19 full papers together with 6 short papers presented were carefully reviewed and selected from 53 submissions. The conference is covering different aspects of Digital Transformation, Software Startups, Software Ecosystems, Software Processes, Platform Economy, Software Sustainability, and People and Process Analytics.
1 570 kr
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1 947 kr
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This book provides a comprehensive, empirically grounded exploration of how Generative AI is reshaping the landscape of software development. It emphasizes the empirical evaluation of Generative AI tools in real-world scenarios, offering insights into their practical efficacy, limitations, and impact. By presenting case studies, surveys, and interviews from various software development contexts, the book offers a global perspective on the integration of Generative AI, highlighting how these advanced tools are adapted to and influence diverse cultural, organizational, and technological environments.
This book is structured to provide a comprehensive understanding of Generative AI and its transformative impact on the field of software engineering. The book is divided into five parts, each focusing on different aspects of Generative AI in software development. As an introduction, Part 1 presents the fundamentals of Generative AI adoption. Part 2 is a collection of empirical studies and delves into the practical aspects of integrating Generative AI tools in software engineering, with a focus on patterns, methodologies, and comparative analyses. Next, Part 3 presents case studies that showcase the application and impact of Generative AI in various software development contexts. Part 4 then examines how Generative AI is reshaping software engineering processes, from collaboration and workflow to management and agile development. Finally, Part 5 looks towards the future, exploring emerging trends, future directions, and the role of education in the context of Generative AI.
The book offers diverse perspectives as it compiles research and experiences from various countries and software development environments. It also offers non-technical discussions about Generative AI in management, teamwork, business and education. This way, it is intended for both researchers in software engineering and for professionals in industry who want to learn about the impactof Generative AI on software development.
Product-Focused Software Process Improvement
17th International Conference, PROFES 2016, Trondheim, Norway, November 22-24, 2016, Proceedings
565 kr
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734 kr
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This book constitutes the proceedings of the 17th International Conference on Product-Focused Software Process Improvement, PROFES 2016, held in Trondheim, Norway, in November 2016. The 24 revised full papers presented together with 21 short papers, 1 keynote, 3 invited papers, 5 workshop papers. 2 doctoral symposium papers, and 6 tutorials were carefully reviewed and selected from 82 submissions. The papers are organized in topical sections on Early Phases in Software Engineering; Organizational Models; Architecture; Methods and Tools; Verification and Validation; Process Improvement; Speed and Agility in System Engineering; Requirements and Quality; Process and Repository Mining; Business Value and Benefits; Emerging Research Topics; and Future of Computing.