Chris Pramas - Böcker
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9 produkter
9 produkter
169 kr
Skickas inom 10-15 vardagar
To defeat your enemy, you must understand him. This volume offers an indispensable analysis of the most vicious killers of all - orcs.Born and bred for war, they are an awful, brutish, violent species and, despite their constant infighting and backstabbing, their horde armies remain a dire threat to all races. To them, war is life. Beginning with an examination of the fighting methods of the individual orc warrior, the book expands to look at how they do battle in their small warbands and in vast armies.Using vivid, illuminating illustrations, it reveals the tactics, technology and disposition of all the orc troop types, from lightly armed archers and heavily armored shock troops to their wolf cavalry and siege engines, uncovering startling regional variations and highly specialized fighters such as beserkers and battle shamans.Finally, it will explore specific key battles that orcs have fought in to develop the fullest possible understanding of these loathsome, terrifying creatures and the ways in which they go to war.
169 kr
Skickas inom 10-15 vardagar
A lavishly-illustrated guide to the tactics, weaponry and equipment of Dwarves at war one of the most famous and martially skilled races in fantasy literature.Despite their short stature, dwarves are amongst the fiercest and most feared fighters of all the races. Thanks to their great strength and stamina, Dwarves march to battle in thick armor and carrying numerous heavy weapons.This book compiles all of the information known about these grim warriors and how they wage war. From an initial examination of the fighting methods of the individual dwarf soldier, it expands to look at how they do battle in small companies and vast armies. It covers all of their troop types from the axemen that form the front lines of battle to their deadly accurate crossbowmen, and noting their specialist troops such as their famous siege-engineers.Also examined are their tactics in specific situations such as underground fighting and combat in mountainous terrain. Finally, the book examines a few specific battles in great detail in order to fully demonstrate the dwarven way of war.
196 kr
Skickas inom 10-15 vardagar
Although few in number, elves produce the most skilful and deadly warriors of all the races. Renowned for their archery and agility, they are mostly associated with hit and run tactics; however, they should not be underestimated in open battle. This book compiles all of the information known about these elegant warriors and how they practise war. From an initial examination of the fighting methods of the individual elf fighter, it expands to look at how they do battle in small companies and vast armies. It covers all of their troop types from their justifiably famous bowmen and swordmasters to their lightning fast cavalry, making note of regional variations and highly specialized fighters such as war mages. Accompanied by numerous illustrations in both colour and black and white, this book examines specific battles in great detail in order to fully demonstrate the elf way of war.
355 kr
Skickas inom 3-6 vardagar
The Fantasy AGE Basic Rulebook is your entry point to tabletop roleplaying. Now you can be the hero in your own sword and sorcery adventures! This is the game played on Wil Wheaton’s new tabletop RPG show, Titansgrave: The Ashes of Valkana. The Adventure Game Engine (AGE) rules are easy to learn, and feature an innovative stunt system that keeps the action tense and exciting. This Basic Rulebook includes full 20 level advancement for all three classes, a new magic system, advice for players and GMs, and an introductory adventure so you can get started right away. You can use Fantasy AGE to run adventures in the campaign setting of your choice or a world of your own creation. A new AGE is upon us!
361 kr
Skickas inom 3-6 vardagar
The Fantasy AGE Campaign Builder’s Guide is an indispensable resource for aspiring and experienced Game Masters alike. It provides advice and examples on such topics as designing entertaining and effective encounters, crafting interesting locations, customizing adversaries, and much more. It also includes tables to help generate campaign elements when a bit of spontaneity and randomness is desired. Each chapter in the Campaign Builder’s Guide is devoted to a different topic, each approached with a mixof advice, mechanical assistance, and ultimately ready to use examples. Whether you’re designing your own pantheon of fantasy deities fora campaign or seeking to alter setting,characters, and rules to emulate a particular sub-genre of fantasy, the Campaign Builder’sGuide has the advice and tools you need.
400 kr
Skickas inom 3-6 vardagar
Modern AGE is a roleplaying game that lets you have exciting adventures inany era from the Industrial Revolution to the near future. The game can handleeverything from two-fisted action to urban fantasy to weird conspiracies. ModernAGE uses the Adventure Game Engine (AGE), the ENnie Award-winning system madepopular by the Dragon Age, Fantasy AGE, and Blue Rose RPGs. The Basic Rulebookincludes a new, classless implementation of the AGE system, 20 levels ofadvancement, an innovative stunt system, psychic and magic powers, rules forchases, player and GM advice, and an introductory adventure so you can hit theground running. Options let you tune the rules for grim and gritty stories, highadventure, or something in between. Enter the Modern AGE!
580 kr
Skickas inom 3-6 vardagar
Leap into sword and sorcery RPG adventures with the Fantasy AGE Core Rulebook! Powered by the popular Adventure Game Engine (also used in The Expanse, Modern AGE, and Blue Rose RPGs), Fantasy AGE is easy to learn and a fun to play. Character creation is simple: pick an ancestry, pick a class (mage, rogue, warrior, or envoy), pick a specialization (duelist, diplomat, pirate, sword mage, and more), and jump into the action. The heart of the game is the stunt system, which brings dynamism and drama to the table. Roll doubles on 3d6 to pull off heroic maneuvers in combat, cast mightier spells, perform amazing feats of physical and mental prowess, or even cut a rival down to size with a few clever words. The Fantasy AGE Core Rulebook gives you everything you need to play, from special talents and arcane magic to practical Game Master advice and challenging monsters. Start your adventures in Breakwater Bay and experience the Stranger Shores campaign setting. Set sail for the legendary city of Freeport or tempt fate by going deeper into the mist-shrouded seas. The Fantasy AGE Core Rulebook is fully compatible with all previous Fantasy AGE releases, but new players can start right here. Explore the Stranger Shores, use another fantasy setting of your choice, or create your own—Fantasy AGE is your portal to a new age of adventure!
341 kr
Skickas inom 3-6 vardagar
The Cthulhu Awakens Game Master's Kit is a collection of resources that help you smoothly deliver terror and adventure to your players. It provides a sturdy Game Master's screen that displays stunts and other essential information. Four quick reference cards provide further assistance with commonly used rules, and a dry-erase friendly combat tracker that helps you follow violent moments of triumph, or doom. The secrets of the Game Master’s Kit are revealed in Unexpurgated Texts, a booklet detailing a dozen fell grimoires and their modern counterparts, each in an expanded, 2-page format listing the eldritch workings and other strange secrets each of them contains. The Cthulhu Awakens Game Master's Kit is the perfect complement to the game’s core rulebook.
672 kr
Skickas inom 3-6 vardagar