Dan Pilone – författare
304 kr
Skickas inom 5-8 vardagar
126 kr
Skickas inom 5-8 vardagar
352 kr
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System developers have used modeling languages for decades to specify, visualize, construct, and document systems. The Unified Modeling Language (UML) is one of those languages. UML makes it possible for team members to collaborate by providing a common language that applies to a multitude of different systems. Essentially, it enables you to communicate solutions in a consistent, tool-supported language.Today, UML has become the standard method for modeling software systems, which means you''re probably confronting this rich and expressive language more than ever before. And even though you may not write UML diagrams yourself, you''ll still need to interpret diagrams written by others.UML 2.0 in a Nutshell from O''Reilly feels your pain. It''s been crafted for professionals like you who must read, create, and understand system artifacts expressed using UML. Furthermore, it''s been fully revised to cover version 2.0 of the language.This comprehensive new edition not only provides a quick-reference to all UML 2.0 diagram types, it also explains key concepts in a way that appeals to readers already familiar with UML or object-oriented programming concepts.Topics include:
The role and value of UML in projectsThe object-oriented paradigm and its relation to the UMLAn integrated approach to UML diagramsClass and Object, Use Case, Sequence, Collaboration, Statechart, Activity, Component, and Deployment DiagramsExtension MechanismsThe Object Constraint Language (OCL)If you''re new to UML, a tutorial with realistic examples has even been included to help you quickly familiarize yourself with the system.619 kr
Skickas inom 3-6 vardagar
146 kr
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Globe-trotting travelers have long resorted to handy, pocket-size dictionaries as an aid to communicating across the language barrier. Dan Pilone''s UML 2.0 Pocket Reference is just such an aid for on-the-go developers who need to converse in the Unified Modeling Language (UML). Use this book to decipher the many UML diagrams you''ll encounter on the path to delivering a modern software system.
Updated to cover the very latest in UML, you''ll find coverage of the following UML 2.0 diagram types:
Class diagramsComponent diagrams*Sequence diagrams*Communication diagrams*Timing diagrams*Interaction Overview diagrams*Package diagrams*Deployment diagrams*Use case diagramsComposite structure diagrams*Activity diagrams*Statechart diagrams** New or expanded coverage in this editionAlso new in this edition is coverage of UML''s Object Constraint Language (OCL). Using OCL, you can specify more narrowly the functionality described in a given diagram by recording limits that are the result of business rules and other factors.
The UML 2.0 Pocket Reference travels well to meetings and fits nicely into your laptop bag. It''s near impossible to memorize all aspects of UML, and with this book along, you won''t have to.
317 kr
Läs direkt efter köp
System developers have used modeling languages for decades to specify, visualize, construct, and document systems. The Unified Modeling Language (UML) is one of those languages. UML makes it possible for team members to collaborate by providing a common language that applies to a multitude of different systems. Essentially, it enables you to communicate solutions in a consistent, tool-supported language.Today, UML has become the standard method for modeling software systems, which means you''re probably confronting this rich and expressive language more than ever before. And even though you may not write UML diagrams yourself, you''ll still need to interpret diagrams written by others.UML 2.0 in a Nutshell from O''Reilly feels your pain. It''s been crafted for professionals like you who must read, create, and understand system artifacts expressed using UML. Furthermore, it''s been fully revised to cover version 2.0 of the language.This comprehensive new edition not only provides a quick-reference to all UML 2.0 diagram types, it also explains key concepts in a way that appeals to readers already familiar with UML or object-oriented programming concepts.Topics include:
The role and value of UML in projectsThe object-oriented paradigm and its relation to the UMLAn integrated approach to UML diagramsClass and Object, Use Case, Sequence, Collaboration, Statechart, Activity, Component, and Deployment DiagramsExtension MechanismsThe Object Constraint Language (OCL)If you''re new to UML, a tutorial with realistic examples has even been included to help you quickly familiarize yourself with the system.308 kr
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Having trouble understanding algebra? Do algebraic concepts, equations, and logic just make your head spin? We have great news: Head First Algebra is designed for you. Full of engaging stories and practical, real-world explanations, this book will help you learn everything from natural numbers and exponents to solving systems of equations and graphing polynomials.Along the way, you''ll go beyond solving hundreds of repetitive problems, and actually use what you learn to make real-life decisions. Does it make sense to buy two years of insurance on a car that depreciates as soon as you drive it off the lot? Can you really afford an XBox 360 and a new iPhone? Learn how to put algebra to work for you, and nail your class exams along the way.Your time is way too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Algebra uses a visually rich format specifically designed to take advantage of the way your brain really works.
489 kr
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Even the best developers have seen well-intentioned software projects fail -- often because the customer kept changing requirements, and end users didn''t know how to use the software you developed. Instead of surrendering to these common problems, let Head First Software Development guide you through the best practices of software development. Before you know it, those failed projects will be a thing of the past.With its unique visually rich format, this book pulls together the hard lessons learned by expert software developers over the years. You''ll gain essential information about each step of the software development lifecycle -- requirements, design, coding, testing, implementing, and maintenance -- and understand why and how different development processes work.This book is for you if you are:
Tired of your customers assuming you''re psychic. You''ll learn not only how to get good requirements, but how to make sure you''re always building the software that customers want (even when they''re not sure themselves)Wondering when the other 15 programmers you need to get your project done on time are going to show up. You''ll learn how some very simple scheduling and prioritizing will revolutionize your success rate in developing software.Confused about being rational, agile, or a tester. You''ll learn not only about the various development methodologies out there, but how to choose a solution that''s right for your project.Confused because the way you ran your last project worked so well, but failed miserably this time around. You''ll learn how to tackle each project individually, combine lessons you''ve learned on previous projects with cutting-edge development techniques, and end up with great software on every project.Head First Software Development is here to help you learn in a way that your brain likes... and you''ll have a blast along the way. Why pick up hundreds of boring books on the philosophy of this approach or the formal techniques required for that one? Stick with Head First Software Development, and your projects will succeed like never before. Go on, get started... you''ll learn and have fun. We promise.405 kr
Läs direkt efter köp
Even the best developers have seen well-intentioned software projects fail -- often because the customer kept changing requirements, and end users didn''t know how to use the software you developed. Instead of surrendering to these common problems, let Head First Software Development guide you through the best practices of software development. Before you know it, those failed projects will be a thing of the past.With its unique visually rich format, this book pulls together the hard lessons learned by expert software developers over the years. You''ll gain essential information about each step of the software development lifecycle -- requirements, design, coding, testing, implementing, and maintenance -- and understand why and how different development processes work.This book is for you if you are:
Tired of your customers assuming you''re psychic. You''ll learn not only how to get good requirements, but how to make sure you''re always building the software that customers want (even when they''re not sure themselves)Wondering when the other 15 programmers you need to get your project done on time are going to show up. You''ll learn how some very simple scheduling and prioritizing will revolutionize your success rate in developing software.Confused about being rational, agile, or a tester. You''ll learn not only about the various development methodologies out there, but how to choose a solution that''s right for your project.Confused because the way you ran your last project worked so well, but failed miserably this time around. You''ll learn how to tackle each project individually, combine lessons you''ve learned on previous projects with cutting-edge development techniques, and end up with great software on every project.Head First Software Development is here to help you learn in a way that your brain likes... and you''ll have a blast along the way. Why pick up hundreds of boring books on the philosophy of this approach or the formal techniques required for that one? Stick with Head First Software Development, and your projects will succeed like never before. Go on, get started... you''ll learn and have fun. We promise.287 kr
Läs direkt efter köp
Having trouble understanding algebra? Do algebraic concepts, equations, and logic just make your head spin? We have great news: Head First Algebra is designed for you. Full of engaging stories and practical, real-world explanations, this book will help you learn everything from natural numbers and exponents to solving systems of equations and graphing polynomials.Along the way, you''ll go beyond solving hundreds of repetitive problems, and actually use what you learn to make real-life decisions. Does it make sense to buy two years of insurance on a car that depreciates as soon as you drive it off the lot? Can you really afford an XBox 360 and a new iPhone? Learn how to put algebra to work for you, and nail your class exams along the way.Your time is way too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Algebra uses a visually rich format specifically designed to take advantage of the way your brain really works.
365 kr
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Let''s say you have an idea for a killer iPhone app. Where do you begin? Head First iPhone Development will help you get your first application up and running in no time. You''ll quickly learn to use iPhone SDK tools, including Interface Builder and Xcode, and master Objective-C programming principles that will make your app stand out. It''s a complete learning experience for creating eye-catching, top-selling iPhone applications.
Put Objective-C core concepts to work, including message passing, protocols, properties, and memory managementTake advantage of iPhone patterns such as datasources and delegatesPreview your applications in the iPhone SimulatorBuild complicated interactions that utilize multiple views, data entry/editing, and iPhone rotationWork with iPhone''s camera, GPS, and accelerometerOptimize, test, and distribute your applicationWe think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First iPhone Development provides a visually-rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.
155 kr
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Globe-trotting travelers have long resorted to handy, pocket-size dictionaries as an aid to communicating across the language barrier. Dan Pilone''s UML 2.0 Pocket Reference is just such an aid for on-the-go developers who need to converse in the Unified Modeling Language (UML). Use this book to decipher the many UML diagrams you''ll encounter on the path to delivering a modern software system.
Updated to cover the very latest in UML, you''ll find coverage of the following UML 2.0 diagram types:
Class diagramsComponent diagrams*Sequence diagrams*Communication diagrams*Timing diagrams*Interaction Overview diagrams*Package diagrams*Deployment diagrams*Use case diagramsComposite structure diagrams*Activity diagrams*Statechart diagrams** New or expanded coverage in this editionAlso new in this edition is coverage of UML''s Object Constraint Language (OCL). Using OCL, you can specify more narrowly the functionality described in a given diagram by recording limits that are the result of business rules and other factors.
The UML 2.0 Pocket Reference travels well to meetings and fits nicely into your laptop bag. It''s near impossible to memorize all aspects of UML, and with this book along, you won''t have to.
413 kr
Läs direkt efter köp
Let''s say you have a killer app idea for iPhone and iPad. Where do you begin? Head First iPhone and iPad Development will help you get your first application up and running in no time. You''ll not only learn how to design for Apple''s devices, you''ll also master the iPhone SDK tools -- including Xcode -- and Objective-C programming principles to make your app stand out.
Whether you''re a seasoned Mac developer who wants to jump into the App store, or someone with strong object-oriented programming skills but no Mac experience, this book is a complete learning experience for creating eye-catching, top-selling iPhone and iPad applications.
Install the iPhone OS SDK and get started using XCodePut Objective-C core concepts to work, including message passing, protocols, properties, and memory managementTake advantage of iPhone OS patterns such as datasources and delegatesPreview your applications in the SimulatorBuild more complicated interactions that utilize multiple views, data entry/editing, and rotationWork with the iPhone''s camera, GPS, and accelerometerOptimize, test, and distribute your applicationWe think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First iPhone and iPad Development has a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.
317 kr
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