Elvira G. Rincon-Flores – författare
860 kr
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The philosopher Spinoza once asserted that no one knows what a body can do, conceiving an intrinsic bodily power with unknown limits. Similarly, we can ask ourselves about Artificial Intelligence (AI): To what extent is the development of intelligence limited by its technical and material substrate? In other words, what can AI do? The answer is analogous to Spinoza’s: Nobody knows the limit of AI.
Critically considering this issue from philosophical, interdisciplinary, and engineering perspectives, respectively, this book assesses the scope and pertinence of AI technology and explores how it could bring about both a better and more unpredictable future.
What AI Can Do highlights, at both the theoretical and practical levels, the cross-cutting relevance that AI is having on society, appealing to students of engineering, computer science, and philosophy, as well as all who hold a practical interest in the technology.
860 kr
Läs direkt efter köp
The philosopher Spinoza once asserted that no one knows what a body can do, conceiving an intrinsic bodily power with unknown limits. Similarly, we can ask ourselves about Artificial Intelligence (AI): To what extent is the development of intelligence limited by its technical and material substrate? In other words, what can AI do? The answer is analogous to Spinoza’s: Nobody knows the limit of AI.
Critically considering this issue from philosophical, interdisciplinary, and engineering perspectives, respectively, this book assesses the scope and pertinence of AI technology and explores how it could bring about both a better and more unpredictable future.
What AI Can Do highlights, at both the theoretical and practical levels, the cross-cutting relevance that AI is having on society, appealing to students of engineering, computer science, and philosophy, as well as all who hold a practical interest in the technology.
749 kr
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1 113 kr
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Extended Reality and Serious Games for Education, Competitiveness, and Wellbeing
Proceedings of CIIS 2024
1 954 kr
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2 435 kr
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These proceedings from the Seventh International Conference of Systems Engineering (CIIS 2024) present scientific and technological innovations by leading academicians, researchers, and experts, establishing a regional forum for discussions on cutting-edge research. They cover a broad range of topics in computing and systems engineering—such as videogame applications, AI and data analytics, software engineering, information technology, and the social and cultural impact of technology—offering insights that push the boundaries of our understanding and capabilities. This edition also explores the impact of extended reality (XR) technologies, including virtual and augmented reality, in expanding human-computer interaction and enabling immersive experiences. Additionally, serious games are highlighted for their role in knowledge dissemination, educational development, and skill enhancement, beyond traditional entertainment purposes. Emphasizing the integration of theoretical frameworks with practical software applications in real-world contexts, this volume provides readers with diverse ideas and innovative approaches to the evolving field of computing. As a comprehensive resource, it serves researchers in both academia and industry, offering valuable insights into the intersection of emerging technologies and software systems.
Extended Reality and Serious Games for Education, Competitiveness, and Wellbeing
Proceedings of CIIS 2024
1 954 kr
Skickas inom 10-15 vardagar