Francesco Bellotti – författare
Games and Learning Alliance
9th International Conference, GALA 2020, Laval, France, December 9–10, 2020, Proceedings
902 kr
Skickas inom 10-15 vardagar
1 138 kr
Läs direkt efter köp
This book constitutes the refereed proceedings of the 9th International Conference on Games and Learning Alliance, GALA 2020, held in Laval, France, in December 2020.
The 35 full papers and 10 short papers were carefully reviewed and selected from 77 submissions. The papers cover a broad spectrum of topics: Serious Game Design; Serious Game Analytics; Virtual and Mixed Reality Applications; Gamification Theory; Gamification Applications; Serious Games for Instruction; and Serious Game Applications and Studies.
Games and Learning Alliance
10th International Conference, GALA 2021, La Spezia, Italy, December 1–2, 2021, Proceedings
655 kr
Skickas inom 10-15 vardagar
815 kr
Läs direkt efter köp
Games and Learning Alliance
11th International Conference, GALA 2022, Tampere, Finland, November 30 – December 2, 2022, Proceedings
710 kr
Skickas
846 kr
Läs direkt efter köp
Applications in Electronics Pervading Industry, Environment and Society
APPLEPIES 2023
2 463 kr
Skickas inom 10-15 vardagar
3 251 kr
Läs direkt efter köp
This book provides a thorough overview of cutting-edge research on electronics applications relevant to industry, the environment, and society at large. It covers a broad spectrum of application domains, from automotive to space and from health to security, while devoting special attention to the use of embedded devices and sensors for imaging, communication, and control. The book is based on the 2023 ApplePies Conference, held in Genoa, Italy, in September 2023, which brought together researchers and stakeholders to consider the most significant current trends in the field of applied electronics and to debate visions for the future. Areas addressed by the conference included information communication technology; biotechnology and biomedical imaging; space; secure, clean, and efficient energy; the environment; and smart, green, and integrated transport. As electronics technology continues to develop apace, constantly meeting previously unthinkable targets, further attention needs tobe directed toward the electronics applications and the development of systems that facilitate human activities. This book, written by industrial and academic professionals, represents a valuable contribution in this endeavor.
Applications in Electronics Pervading Industry, Environment and Society
APPLEPIES 2023
2 463 kr
Skickas inom 10-15 vardagar
Games and Learning Alliance
12th International Conference, GALA 2023, Dublin, Ireland, November 29 – December 1, 2023, Proceedings
1 346 kr
Skickas inom 10-15 vardagar
1 625 kr
Läs direkt efter köp
This LNCS volume constitutes the proceedings of 12th International Conference, GALA 2023, in Dublin, Ireland, held during November/December 2023.
The 36 full papers and 13 short papers were carefully reviewed and selected from 88 submissions. The papers contained in this book have been organized into six categories, reflecting the variety of theoretical approaches and application domains of research into serious games:
1. The Serious Games and Game Design2. User experience, User Evaluation and User Analysis in Serious Games3. Serious Games for Instruction4. Serious Games for Health, Wellbeing and Social Change5. Evaluating and Assessing Serious Games Elements6. PostersGames and Learning Alliance
13th International Conference, GALA 2024, Berlin, Germany, November 20–22, 2024, Proceedings
1 376 kr
Skickas inom 10-15 vardagar
1 793 kr
Läs direkt efter köp
This volume LNCS constitutes the refereed proceedings of the 13th International Conference on Games and Learning Alliance, GALA 2024, held in Berlin, Germany during November 20-22, 2024.
The 30 full papers and 15 short papers were carefully reviewed and selected from 103 submissions. They focus on Designing for Engagement;, Sustainability and Environmental Literacy in Serious Games; Detecting Deception and Developing Leadership; Futures Literacy; Serious Games for Health and Immersive Learning.
Applications in Electronics Pervading Industry, Environment and Society
APPLEPIES 2024
3 355 kr
Skickas inom 10-15 vardagar
3 923 kr
Läs direkt efter köp
This book provides a thorough overview of cutting-edge research on electronics applications relevant to industry, the environment, and society at large. It covers a broad spectrum of application domains, from automotive to space and from health to security, while devoting special attention to the use of embedded devices and sensors for imaging, communication, and control. The book is based on the 2024 ApplePies Conference, held in Turin, Italy, on September 19–20, 2024, which brought together researchers and stakeholders to consider the most significant current trends in the field of applied electronics and to debate visions for the future. Areas addressed by the conference included information communication technology; biotechnology and biomedical imaging; space; secure, clean, and efficient energy; the environment; and smart, green, and integrated transport. As electronics technology continues to develop apace, constantly meeting previously unthinkable targets, further attention needs to be directed toward the electronics applications and the development of systems that facilitate human activities. This book, written by industrial and academic professionals, represents a valuable contribution in this endeavor.
Applications in Electronics Pervading Industry, Environment and Society
APPLEPIES 2024
3 355 kr
Skickas inom 10-15 vardagar
Games and Learning Alliance
14th International Conference, GALA 2025, Utrecht, The Netherlands, November 19–21, 2025, Proceedings
786 kr
Skickas inom 10-15 vardagar
1 059 kr
Läs direkt efter köp