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Gerard Hegron – författare

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4 produkter

  1. Ronan Boulic, Gerard Hegron - Computer Animation and Simulation ’96, Häftad. Tillgänglighet: Lägg i varukorg

    Computer Animation and Simulation ’96

    Proceedings of the Eurographics Workshop in Poitiers, France, August 31–September 1, 1996

    Av Ronan Boulic, Gerard Hegron

    Häftad, 1996

    568 kr

    Lägg i varukorg

    The 14 papers in this volume vividly demonstrate the current state of research in real-time animation. Half of the papers are dedicated to algorithm allowing the real-time animation of complex articulated structure in particular (humans, legged robots, plants) and of dynamic scenes in general. The …

  2. Bruno Arnaldi, Gerard Hegron - Computer Animation and Simulation ’98, Häftad. Tillgänglighet: Lägg i varukorg

    Computer Animation and Simulation ’98

    Proceedings of the Eurographics Workshop in Lisbon, Portugal, August 31 - September 1, 1998

    Av Bruno Arnaldi, Gerard Hegron

    Häftad, 1999

    568 kr

    Lägg i varukorg

    The 9th Eurographics workshop on Animation and Simulation was held on Au- gust 31st -September 1st, 1998, at INESC Lisbon. The workshop was chaired by Bruno Arnaldi (IRISA Rennes, France) and Gerard Hegron (Ecole des Mines de Nantes, France). The local organizer Mario Rui Gomes (INESC Lisbon, Por- …

  3. Gerard Hegron, Bruno Arnaldi - Computer Animation and Simulation '98, E-bok. Tillgänglighet: Lägg i varukorg

    Computer Animation and Simulation '98

    Proceedings of the Eurographics Workshop in Lisbon, Portugal, August 31 - September 1, 1998

    Av Gerard Hegron, Bruno Arnaldi

    E-bok, 2012

    755 kr

    Lägg i varukorg

  4. Gerard Hegron, Ronan Boulic - Computer Animation and Simulation '96, E-bok. Tillgänglighet: Lägg i varukorg

    Computer Animation and Simulation '96

    Proceedings of the Eurographics Workshop in Poitiers, France, August 31–September 1, 1996

    Av Gerard Hegron, Ronan Boulic

    E-bok, 2012

    755 kr

    Lägg i varukorg

    The 14 papers in this volume vividly demonstrate the current state of research in real-time animation. Half of the papers are dedicated to algorithm allowing the real-time animation of complex articulated structure in particular (humans, legged robots, plants) and of dynamic scenes in general. The …