Ronan Boulic - Böcker
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2 produkter
2 produkter
Computer Animation and Simulation ’96
Proceedings of the Eurographics Workshop in Poitiers, France, August 31–September 1, 1996
Häftad, Engelska, 1996
552 kr
Skickas inom 10-15 vardagar
The 14 papers in this volume vividly demonstrate the current state of research in real-time animation. Half of the papers are dedicated to algorithm allowing the real-time animation of complex articulated structure in particular (humans, legged robots, plants) and of dynamic scenes in general. The proposed approaches cover from motion capture to motion reusability which are essential issues for high-end applications as 3D games, virtual reality, etc.Other topics treated are motion management for fast design of realistic movements, 2D and 3D deformations, and various optimization techniques for simulation (adaptive mass-spring refinement, huge particule systems).
Motion in Games
Third International Conference, MIG 2010, Utrecht, The Netherlands, November 14-16, 2010, Proceedings
Häftad, Engelska, 2010
552 kr
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This book constitutes the proceedings of the Second International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010.The 30 revised full papers presented together with 9 revised poster papers in this volume were carefully reviewed and selected. The papers are organized in topical sections on body simulation, learning movements, body control, motion planning, physically-based character control, crowds and formation, geometry, autonomous characters, navigation, motion synthesis, perception, real-time graphics, and posters.