Greg Jones – författare
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8 produkter
8 produkter
Häftad, Engelska
204 kr
Skickas inom 3-6 vardagar
Häftad, Engelska, 2011
226 kr
Skickas inom 5-8 vardagar
E-bok
Engelska, 201157 kr
Läs direkt efter köp
This story is a daddy/daughter collaboration. Its a story of friendship and nostalgia.My daughter has a funny way of expressing herself through words andart. With the help of the characters in the story, her words and art comes tolife. With a bit of nostalgia from my childhood and the expressions and viewsof her childhood, the blend of old and new combines effortlessly in this story offriendship.
Häftad, Engelska, 2016
232 kr
Skickas inom 3-6 vardagar
Häftad, Engelska, 2024
159 kr
Skickas inom 5-8 vardagar
Inbunden, Engelska, 2017
1 144 kr
Skickas inom 10-15 vardagar
This book provides an overview of the design and development of learning games using examples from those created by the authors over last decade. It provides lessons learned about processes, successful approaches, and pitfalls that befall developers of learning games and educational transmedia experiences. The book includes stories from the authors’ lives that give context to why and how they built these products to help the reader understand whether or not building a learning game is right for them and what challenges they might face. It also gives a framework for thinking ethically about design and research when it comes to designing complex digital systems like educational games.
E-bok
Engelska, 20171 077 kr
Läs direkt efter köp
This book provides an overview of the design and development of learning games using examples from those created by the authors over last decade. It provides lessons learned about processes, successful approaches, and pitfalls that befall developers of learning games and educational transmedia experiences. The book includes stories from the authors’ lives that give context to why and how they built these products to help the reader understand whether or not building a learning game is right for them and what challenges they might face. It also gives a framework for thinking ethically about design and research when it comes to designing complex digital systems like educational games.
Häftad, Engelska, 2018
834 kr
Skickas inom 10-15 vardagar
This book provides an overview of the design and development of learning games using examples from those created by the authors over last decade. It provides lessons learned about processes, successful approaches, and pitfalls that befall developers of learning games and educational transmedia experiences. The book includes stories from the authors’ lives that give context to why and how they built these products to help the reader understand whether or not building a learning game is right for them and what challenges they might face. It also gives a framework for thinking ethically about design and research when it comes to designing complex digital systems like educational games.