Letizia Jaccheri – författare
Digital Transformation for a Sustainable Society in the 21st Century
18th IFIP WG 6.11 Conference on e-Business, e-Services, and e-Society, I3E 2019, Trondheim, Norway, September 18–20, 2019, Proceedings
1 091 kr
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1 328 kr
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This book constitutes the proceedings of the 18th IFIP WG 6.11 Conference on e-Business, e-Services, and e-Society, I3E 2019, held in Trondheim, Norway, in September 2019.
The total of 61 full and 4 short papers presented in this volume were carefully reviewed and selected from 138 submissions. The papers were organized in topical sections named: e-business; big data analytics, open science and open data; artificial intelligence and internet of things; smart cities and smart homes, social media and analytics; digital governance; digital divide and social inclusion; learning and education; security in digital environments; modelling and managing the digital enterprise; digital innovation and business transformation; and online communities.
Digital Transformation for a Sustainable Society in the 21st Century
I3E 2019 IFIP WG 6.11 International Workshops, Trondheim, Norway, September 18–20, 2019, Revised Selected Papers
566 kr
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708 kr
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This book constitutes papers from the workshops held at the 18th IFIP WG 6.11 Conference on e-Business, e-Services, and e-Society, I3E 2019, which took place in Trondheim, Norway, in September 2019.
The 11 full papers and 4 short papers presented in this volume were carefully reviewed and selected from 33 submissions to the following workshops:
DTIS: Digital Transformation for an Inclusive SocietyTPSIE: Trust and Privacy Aspects of Smart Information Environments3(IT): Innovative Teaching of Introductory Topics in Information TechnologyCROPS: CROwd-Powered e-ServicesDigital Transformation for a Sustainable Society in the 21st Century
I3E 2019 IFIP WG 6.11 International Workshops, Trondheim, Norway, September 18–20, 2019, Revised Selected Papers
566 kr
Skickas inom 10-15 vardagar
Entertainment Computing - ICEC 2015
14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings
565 kr
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708 kr
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This book constitutes the refereed proceedings of the14th International Conference on Entertainment Computing, ICEC 2015, held inTrondheim, Norway, in September/October 2015.
The 26 full papers, 6 short papers, 16 posters, 6 demosand 6 workshops/tutorial descriptions presented were carefully reviewed andselected from 106 submissions. The multidisciplinary nature of EntertainmentComputing is reflected by the papers. They focus on computer games; seriousgames for learning; interactive games; design and evaluation methods forEntertainment Computing; digital storytelling; games for health and well-being;digital art and installations; artificial intelligence and machine learning forentertainment; interactive television and entertainment.