Magy Seif El-Nasr – författare
Visar alla böcker från författaren Magy Seif El-Nasr. Handla med fri frakt och snabb leverans.
11 produkter
Game Data Science
Av Anders Drachen, Alessandro Canossa m. fl.
E-bok, 2021
603 kr
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Game data science, defined as the practice of deriving insights from game data, has created a revolution in the multibillion-dollar games industry - informing and enhancing production, design, and development processes. Almost all game companies and academics have now adopted some type of game data …
Game Data Science
Av Magy Seif El-Nasr, Truong-Huy D. Nguyen m. fl.
Inbunden, 2021
1451 kr
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Game data science, defined as the practice of deriving insights from game data, has created a revolution in the multibillion-dollar games industry - informing and enhancing production, design, and development processes. Almost all game companies and academics have now adopted some type of game data …
Game Data Science
Av Magy Seif El-Nasr, Truong-Huy D. Nguyen m. fl.
Häftad, 2021
799 kr
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Game data science, defined as the practice of deriving insights from game data, has created a revolution in the multibillion-dollar games industry - informing and enhancing production, design, and development processes. Almost all game companies and academics have now adopted some type of game data …
Designing Serious Games
Av Magy Seif El-Nasr, Elin Carstensdottir
Inbunden, 2026
1065 kr
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A comprehensive guide to the design and development process of games for impact. Serious games—or games for impact—encompass everything from educational, therapeutic, and rehabilitative games to games for social, scientific, and cultural impact. While the field is flourishing, the practice of …
Nonverbal Communication in Virtual Worlds
Understanding and Designing Expressive Characters
Av Theresa Jean Tanenbaum, Magy Seif El-Nasr m. fl.
Häftad, 2026
435 kr
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Game Analytics
Maximizing the Value of Player Data
Av Magy Seif El-Nasr, Anders Drachen m. fl.
Inbunden, 2013
1465 kr
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Developing a successful game in today’s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players’ time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, …
Game Analytics
Maximizing the Value of Player Data
Av Alessandro Canossa, Anders Drachen m. fl.
E-bok, 2013
1326 kr
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Developing a successful game in today’s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players’ time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, …
Game Analytics
Maximizing the Value of Player Data
Av Magy Seif El-Nasr, Anders Drachen m. fl.
Häftad, 2016
1017 kr
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Developing a successful game in today’s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players’ time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, …
Nonverbal Communication in Virtual Worlds
Understanding and Designing Expressive Characters
Av Theresa Jean Tanenbaum, Magy Seif El-Nasr m. fl.
Häftad, 2021
374 kr
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Entertainment Computing - ICEC 2011
10th International Conference, ICEC 2011, Vancouver, BC, Canada, October 5-8, 2011, Proceedings
Av Junia Anacleto, Sidney Fels m. fl.
Häftad, 2011
568 kr
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This book constitutes the refereed proceedings of the 10th International Conference on Entertainment Computing, ICEC 2011, held in Vancouver, Canada, in October 2011, under the auspices of IFIP. The 20 revised long papers, 18 short papers and 24 poster papers and demos presented were carefully …
Entertainment Computing - ICEC 2011
10th International Conference, ICEC 2011, Vancouver, BC, Canada, October 5-8, 2011, Proceedings
Av Kevin Stanley, Magy Seif El-Nasr m. fl.
E-bok, 2011
755 kr
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This book constitutes the refereed proceedings of the 10th International Conference on Entertainment Computing, ICEC 2011, held in Vancouver, Canada, in October 2011, under the auspices of IFIP. The 20 revised long papers, 18 short papers and 24 poster papers and demos presented were carefully …