Murilo G. Coutinho – författare
Visar alla böcker från författaren Murilo G. Coutinho. Handla med fri frakt och snabb leverans.
5 produkter
Dynamic Simulations of Multibody Systems
Häftad, 2011
1330 kr
Lägg i varukorg
Physically based modeling is increasingly gaining acceptance within the computer graphics and mechanical engineering industries as a way of achiev ing realistic animations and accurate simulations of complex systems. Such complex systems are usually hard to animate using scripts, and difficult to …
Guide to Dynamic Simulations of Rigid Bodies and Particle Systems
Inbunden, 2012
568 kr
Lägg i varukorg
This book introduces the techniques needed to produce realistic simulations and animations of particle and rigid-body systems. The text focuses on both the theoretical and practical aspects of developing and implementing physically based dynamic-simulation engines. Each chapter examines numerous …
Guide to Dynamic Simulations of Rigid Bodies and Particle Systems
E-bok, 2012
755 kr
Lägg i varukorg
This book introduces the techniques needed to produce realistic simulations and animations of particle and rigid-body systems. The text focuses on both the theoretical and practical aspects of developing and implementing physically based dynamic-simulation engines. Each chapter examines numerous …
Guide to Dynamic Simulations of Rigid Bodies and Particle Systems
Häftad, 2014
568 kr
Lägg i varukorg
This book introduces the techniques needed to produce realistic simulations and animations of particle and rigid-body systems. The text focuses on both the theoretical and practical aspects of developing and implementing physically based dynamic-simulation engines. Each chapter examines numerous …
Dynamic Simulations of Multibody Systems
E-bok, 2013
1779 kr
Lägg i varukorg
Physically based modeling is increasingly gaining acceptance within the computer graphics and mechanical engineering industries as a way of achiev ing realistic animations and accurate simulations of complex systems. Such complex systems are usually hard to animate using scripts, and difficult to …