Rebecca Sinker - Böcker
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3 produkter
3 produkter
2 635 kr
Skickas inom 10-15 vardagar
Evaluating Creative Practice discusses:*the function of evaluation in general*the role of formal assessment and its relation with informal evaluation*the role of the audience for the creative product*the value of making within the subject discipline*the balance within the subject paid to product and process*the role of reflection and the place of the students voice.Examples of practice from subject disciplines English, Art, Music, Drama, Media Studies, Design and Technology, Gallery Education and Digital Arts will enable those involved with primary, secondary, further, higher, gallery and community education to learn from each other and to develop a coherent approach to the range of creative work produced by young people. By focusing on questions of evaluation and containing a range of practical examples the book sets an agenda for creative work by young people in the school curriculum and beyond.
988 kr
Skickas inom 10-15 vardagar
Evaluating Creative Practice discusses:*the function of evaluation in general*the role of formal assessment and its relation with informal evaluation*the role of the audience for the creative product*the value of making within the subject discipline*the balance within the subject paid to product and process*the role of reflection and the place of the students voice.Examples of practice from subject disciplines English, Art, Music, Drama, Media Studies, Design and Technology, Gallery Education and Digital Arts will enable those involved with primary, secondary, further, higher, gallery and community education to learn from each other and to develop a coherent approach to the range of creative work produced by young people. By focusing on questions of evaluation and containing a range of practical examples the book sets an agenda for creative work by young people in the school curriculum and beyond.
556 kr
Skickas inom 10-15 vardagar
This book explores the leaps and overlaps of play and aesthetic activity, across theories of feminism and posthumanism, neuroscience, ethology, pedagogy and postdevelopmental thinking, sociologies of space, game design and digital play from the very young to artist’s practice.