Simon Egenfeldt-Nielsen – författare
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7 produkter
Beyond Fun: Serious Games and Media
Av Andrew Davidson, William Crosbie m. fl.
Häftad, 2008
168 kr
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Understanding Video Games
The Essential Introduction
Av Simon Egenfeldt-Nielsen, Jonas Heide Smith m. fl.
Häftad, 2024
762 kr
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The fifth edition of this pioneering textbook takes video game studies into the next decade, highlighting changes in mobile, social, and casual gaming.This book introduces students to both the major theories used to analyze games, such as ludology and narratology, and the commercial and …
Educational Potential of Computer Games
Inbunden, 2007
2060 kr
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There is increasing focus on the use of computer games across all ages. The trend is leading to educators, theorists and researchers, most especially those in the UK, US and Nordic countries, investigating how games can be effectively applied in everyday learning contexts. In this book, based on …
Understanding Video Games
The Essential Introduction
Av Simon Egenfeldt-Nielsen, Jonas Heide Smith m. fl.
Inbunden, 2024
2112 kr
Lägg i varukorg
The fifth edition of this pioneering textbook takes video game studies into the next decade, highlighting changes in mobile, social, and casual gaming.This book introduces students to both the major theories used to analyze games, such as ludology and narratology, and the commercial and …
Understanding Video Games
The Essential Introduction
Av Susana Pajares Tosca, Jonas Heide Smith m. fl.
E-bok, 2024
901 kr
Lägg i varukorg
The fifth edition of this pioneering textbook takes video game studies into the next decade, highlighting changes in mobile, social, and casual gaming. This book introduces students to both the major theories used to analyze games, such as ludology and narratology, and the commercial and …
Understanding Video Games
The Essential Introduction
Av Susana Pajares Tosca, Jonas Heide Smith m. fl.
E-bok, 2024
901 kr
Lägg i varukorg
The fifth edition of this pioneering textbook takes video game studies into the next decade, highlighting changes in mobile, social, and casual gaming. This book introduces students to both the major theories used to analyze games, such as ludology and narratology, and the commercial and …
Beyond Edutainment: Exploring the Educational Potential of Computer Games
Häftad, 2011
323 kr
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