Bokus

Srinivasa K.G. – författare

Visar alla böcker från författaren Srinivasa K.G.. Handla med fri frakt och snabb leverans.

3 produkter

  1. Monica R. Mundada, S. Seema, Srinivasa K.G., M. Shilpa - Deep Learning Applications for Cyber-Physical Systems, Inbunden. Tillgänglighet: Lägg i varukorg

    Deep Learning Applications for Cyber-Physical Systems

    Av Monica R. Mundada, S. Seema m. fl.

    Inbunden, 2021

    2457 kr

    Lägg i varukorg

  2. Muralidhar Kurni, Ramesh Krishnamaneni, Srinivasa K.G. - Gamified Education, Häftad. Tillgänglighet: Lägg i varukorg

    Gamified Education

    Innovating Learning Through Play and Technology

    Av Muralidhar Kurni, Ramesh Krishnamaneni m. fl.

    Häftad, 2026

    1385 kr

    Lägg i varukorg

    Gamified Education – Innovating Learning Through Play and Technology explores how gamification is reshaping education by integrating game-based design, motivational science, and emerging technologies. The book covers theoretical foundations, instructional strategies, and practical implementations …

  3. Srinivasa K.G., Ramesh Krishnamaneni, Muralidhar Kurni - Gamified Education, E-bok. Tillgänglighet: Lägg i varukorg

    Gamified Education

    Innovating Learning Through Play and Technology

    Av Srinivasa K.G., Ramesh Krishnamaneni m. fl.

    E-bok, 2026

    1697 kr

    Lägg i varukorg

    Gamified Education – Innovating Learning Through Play and Technology explores how gamification is reshaping education by integrating game-based design, motivational science, and emerging technologies. The book covers theoretical foundations, instructional strategies, and practical implementations …